public void LoadDatabase()
        {
            object loadedData = database.Load();

            if (loadedData == null)
            {
                return;
            }

            collection = loadedData as BoardgameCollection;
            NotifyDatabaseChanged();
        }
 private void Initialize()
 {
     database   = new XmlDatabase(DATABASE_NAME, typeof(BoardgameCollection));
     collection = new BoardgameCollection();
 }