Beispiel #1
0
 private void CheckShapeColisionAfterMove()
 {
     if (_collided)
     {
         List <int> collapsRowIndex = _bvm.CheckRowsToCollapse();
         if (collapsRowIndex.Count > 0)
         {
             _bvm.CollapseRows(collapsRowIndex);
             TryLevelUp(collapsRowIndex.Count);
         }
         _collided = false;
         GenerateNextShape();
     }
 }