Beispiel #1
0
        public static async void UserGetInitialBoardAndSend(BoardPacket packet, NetClient client, Ownership thisPlayer)
        {
            var user_board = GetUserBoard(thisPlayer);

            ((BoardPacket)packet).SetBoardState(user_board);
            var ans = client.CreateMessage();

            packet.PackIntoNetMessage(ans);
            client.SendMessage(ans, NetDeliveryMethod.ReliableOrdered);
            packet.Recycle();
        }