Beispiel #1
0
    public Notification CreatePopupText(Vector3 position, Vector3 scale, string text, bool convertLegacyPosition = true)
    {
        Vector3 vector = position;

        if (convertLegacyPosition)
        {
            Camera componentInChildren;
            if (SceneMgr.Get().GetMode() == SceneMgr.Mode.GAMEPLAY)
            {
                componentInChildren = BoardCameras.Get().GetComponentInChildren <Camera>();
            }
            else
            {
                componentInChildren = Box.Get().GetBoxCamera().GetComponent <Camera>();
            }
            vector = OverlayUI.Get().GetRelativePosition(position, componentInChildren, OverlayUI.Get().m_heightScale.m_Center, 0f);
        }
        GameObject go = UnityEngine.Object.Instantiate <GameObject>(this.popupTextPrefab);

        SceneUtils.SetLayer(go, GameLayer.UI);
        go.transform.localPosition = vector;
        go.transform.localScale    = scale;
        OverlayUI.Get().AddGameObject(go, CanvasAnchor.CENTER, false, CanvasScaleMode.HEIGHT);
        Notification component = go.GetComponent <Notification>();

        component.ChangeText(text);
        component.PlayBirth();
        this.popUpTexts.Add(component);
        return(component);
    }
 public override void PreUnload()
 {
     if ((Board.Get() != null) && (BoardCameras.Get() != null))
     {
         LoadingScreen.Get().SetFreezeFrameCamera(Camera.main);
         LoadingScreen.Get().SetTransitionAudioListener(BoardCameras.Get().GetAudioListener());
     }
 }
 private void Awake()
 {
     s_instance = this;
     if (LoadingScreen.Get() != null)
     {
         LoadingScreen.Get().NotifyMainSceneObjectAwoke(base.gameObject);
     }
 }
 private bool CheckCriticalAssetLoads()
 {
     if (!this.m_criticalAssetsLoaded)
     {
         if (Board.Get() == null)
         {
             return(false);
         }
         if (BoardCameras.Get() == null)
         {
             return(false);
         }
         if (BoardStandardGame.Get() == null)
         {
             return(false);
         }
         if (GameMgr.Get().IsTutorial() && (BoardTutorial.Get() == null))
         {
             return(false);
         }
         if (MulliganManager.Get() == null)
         {
             return(false);
         }
         if (TurnStartManager.Get() == null)
         {
             return(false);
         }
         if (TargetReticleManager.Get() == null)
         {
             return(false);
         }
         if (GameplayErrorManager.Get() == null)
         {
             return(false);
         }
         if (EndTurnButton.Get() == null)
         {
             return(false);
         }
         if (BigCard.Get() == null)
         {
             return(false);
         }
         if (CardTypeBanner.Get() == null)
         {
             return(false);
         }
         if (TurnTimer.Get() == null)
         {
             return(false);
         }
         if (CardColorSwitcher.Get() == null)
         {
             return(false);
         }
         if (RemoteActionHandler.Get() == null)
         {
             return(false);
         }
         if (ChoiceCardMgr.Get() == null)
         {
             return(false);
         }
         if (InputManager.Get() == null)
         {
             return(false);
         }
         this.m_criticalAssetsLoaded = true;
         this.ProcessQueuedPowerHistory();
     }
     return(true);
 }
 private void OnDestroy()
 {
     s_instance = null;
 }