Beispiel #1
0
        /// <summary>
        /// BnetViewModel's constructor
        /// </summary>
        /// <param name="account">BnetAccount passed by AccountViewModel</param>
        public BnetViewModel(BnetAccount account)
        {
            ChatMessages          = new ObservableCollection <BnetEvent>();
            ChannelList           = new ObservableCollection <BnetUser>();
            ChannelUsers          = new ObservableCollection <BnetUser>();
            FriendsList           = new ObservableCollection <BnetFriend>();
            AutoCompletionEntries = new ObservableCollection <AutoCompletionEntry>();
            AutoCompletionEntries.Add(new AutoCompletionEntry()
            {
                EntryType = AutoCompletionEntryType.Command, Title = "Reply Command", Description = "Replies to the last person who whispered you.", LiteralText = "/r"
            });
            AutoCompletionEntries.Add(new AutoCompletionEntry()
            {
                EntryType = AutoCompletionEntryType.Command, Title = "Reconnect Command", Description = "Reconnects the current account to Battle.net.", LiteralText = "/reconnect"
            });
            AutoCompletionEntries.Add(new AutoCompletionEntry()
            {
                EntryType = AutoCompletionEntryType.Command, Title = "Version Command", Description = "Emotes the current bot version.", LiteralText = "/version"
            });

            ChattingStatus = "disconnected";
            // Initialize Battle.net stuff
            bnetAccount = account;

            // Start listening for messages from BnetConnection
            Messenger.Default.Register <BnetEvent[]>(this, token, BnetEventReceived);
            Messenger.Default.Register <BnetFriend>(this, token, BnetFriendReceived);

            Connect();
        }
    public static string GetFriendListName(BnetPlayer friend, bool addColorTags)
    {
        string      fullName = null;
        BnetAccount account  = friend.GetAccount();

        if (account != null)
        {
            fullName = account.GetFullName();
            if ((fullName == null) && (account.GetBattleTag() != null))
            {
                fullName = account.GetBattleTag().ToString();
            }
        }
        if (fullName == null)
        {
            foreach (KeyValuePair <BnetGameAccountId, BnetGameAccount> pair in friend.GetGameAccounts())
            {
                if (pair.Value.GetBattleTag() != null)
                {
                    fullName = pair.Value.GetBattleTag().ToString();
                    break;
                }
            }
        }
        if (addColorTags)
        {
            string str2 = !friend.IsOnline() ? "999999ff" : "5ecaf0ff";
            return(string.Format("<color=#{0}>{1}</color>", str2, fullName));
        }
        return(fullName);
    }
Beispiel #3
0
        /// AccountViewModel Constructor
        /// <summary>
        /// </summary>
        /// <param name="account">The Account passed by the MainWindowViewModel</param>
        public AccountViewModel(BnetAccount account)
        {
            bnetAccount = account;

            // Initialize our BnetViewModel with the BnetAccount
            // Note: Strong VM coupling is discouraged, but it makes sense here
            bnetViewModel = new BnetViewModel(bnetAccount);
        }
    public override bool Equals(object obj)
    {
        if (obj == null)
        {
            return(false);
        }
        BnetAccount account = obj as BnetAccount;

        if (account == null)
        {
            return(false);
        }
        return(this.m_id.Equals((BnetEntityId)account.m_id));
    }
    public BnetAccount Clone()
    {
        BnetAccount account = (BnetAccount)base.MemberwiseClone();

        if (this.m_id != null)
        {
            account.m_id = this.m_id.Clone();
        }
        if (this.m_battleTag != null)
        {
            account.m_battleTag = this.m_battleTag.Clone();
        }
        return(account);
    }
    private void CreateAccount(BnetAccountId id, BattleNet.PresenceUpdate update, BnetPlayerChangelist changelist)
    {
        BnetAccount account = new BnetAccount();

        this.m_accounts.Add(id, account);
        account.SetId(id);
        BnetPlayer player = null;

        if (!this.m_players.TryGetValue(id, out player))
        {
            player = new BnetPlayer();
            this.m_players.Add(id, player);
            BnetPlayerChange change = new BnetPlayerChange();
            change.SetNewPlayer(player);
            changelist.AddChange(change);
        }
        player.SetAccount(account);
        this.UpdateAccount(account, update, changelist);
    }
 public void SetAccount(BnetAccount account)
 {
     this.m_account   = account;
     this.m_accountId = account.GetId();
 }