Beispiel #1
0
 internal void SetBlockedObject(BaseObjectData bOD)
 {
     if (bOD == null || IsDisabled)
     {
         return;
     }
     DestroyGridObjects();
     Blocked = BlockedObject.Create(this, bOD, MBoard.TargetCollectEventHandler);  // sRenderer.sprite = bOD.ObjectImage;  Blocked = Creator.CreateSprite(transform, bOD.ObjectImage, transform.position, SortingOrder.Blocked).gameObject;
     Blocked.SetToFront(false);
 }