Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     playerControlled = true;
     blockTime        = 0.5f;
     moveTime         = 0.1f;
     blockTick        = blockTime;
     isFalling        = true;
     blockSpawner     = GameObject.Find("GameManager").GetComponent <Block_Spawner>();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     playerControlled = true;
     blockTime = 0.5f;
     moveTime = 0.1f;
     blockTick = blockTime;
     isFalling = true;
     blockSpawner = GameObject.Find("GameManager").GetComponent<Block_Spawner>();
 }