Beispiel #1
0
        public void IncompleteRead()
        {
            BlockStream stream;

            CreateBlockStream1And2Int(out stream);

            BlockStream.Reader reader = stream;

            reader.BeginForEachIndex(0);
            reader.Read <byte>();
            Assert.Throws <ArgumentException>(() => reader.EndForEachIndex());

            reader.BeginForEachIndex(1);

            stream.Dispose();
        }
Beispiel #2
0
            public void Execute(int index)
            {
                int count = Reader.BeginForEachIndex(index);

                Assert.AreEqual(count, index);

                for (int i = 0; i != index; i++)
                {
                    Assert.AreEqual(index - i, Reader.RemainingItemCount);
                    var peekedValue = Reader.Peek <int>();
                    var value       = Reader.Read <int>();
                    Assert.AreEqual(i, value);
                    Assert.AreEqual(i, peekedValue);
                }
                Reader.EndForEachIndex();
            }
Beispiel #3
0
    private void Draw()
    {
        for (int i = 0; i < m_DebugStreams.Count; i++)
        {
            BlockStream.Reader reader = m_DebugStreams[i];
            for (int j = 0; j != reader.ForEachCount; j++)
            {
                reader.BeginForEachIndex(j);
                while (reader.RemainingItemCount != 0)
                {
                    switch (reader.Read <Type>())
                    {
                    case Type.Point: reader.Read <Point>().Draw(); break;

                    case Type.Line: reader.Read <Line>().Draw(); break;

                    case Type.Arrow: reader.Read <Line>().DrawArrow(); break;

                    case Type.Plane: reader.Read <Line>().DrawPlane(); break;

                    case Type.Circle: reader.Read <Line>().DrawCircle(); break;

                    case Type.Arc: reader.Read <Arc>().Draw(); break;

                    case Type.Cone: reader.Read <Cone>().Draw(); break;

                    case Type.Text: reader.Read <Text>().Draw(ref reader); break;

                    case Type.Box: reader.Read <Box>().Draw(); break;

                    default: return;     // unknown type
                    }
                }
                reader.EndForEachIndex();
            }
        }
    }
        // Update is called once per frame
        private void Update()
        {
            Vector3 imageCenter = transform.TransformPoint(new Vector3(0, 0, -ImagePlane));

            if (ExpectingResults)
            {
                BlockStream.Reader reader = lastResults.PixelData;
                for (int i = 0; i < lastResults.PixelData.ForEachCount; i++)
                {
                    reader.BeginForEachIndex(i);
                    while (reader.RemainingItemCount > 0)
                    {
                        int   x = reader.Read <int>();
                        int   y = reader.Read <int>();
                        Color c = reader.Read <Color>();
                        blasterTexture.SetPixel(x, y, c);
                    }
                    reader.EndForEachIndex();
                }

                blasterTexture.Apply();
                lastResults.PixelData.Dispose();
                ExpectingResults = false;
            }

            if (BasePhysicsDemo.DefaultWorld == null)
            {
                return;
            }

            RayTracerSystem rbs = BasePhysicsDemo.DefaultWorld.GetExistingSystem <RayTracerSystem>();

            if (rbs == null || !rbs.IsEnabled)
            {
                return;
            }

            Vector3    lightDir   = new Vector3(0, 0, -1);
            GameObject sceneLight = GameObject.Find("Directional Light");

            if (sceneLight != null)
            {
                lightDir = sceneLight.transform.rotation * lightDir;
            }

            Vector3 up    = transform.rotation * new Vector3(0, 1, 0);
            Vector3 right = transform.rotation * new Vector3(1, 0, 0);

            lastResults = rbs.AddRequest(new RayTracerSystem.RayRequest
            {
                PinHole          = transform.position,
                ImageCenter      = imageCenter,
                Up               = up,
                Right            = right,
                LightDir         = lightDir,
                RayLength        = RayLength,
                PlaneHalfExtents = planeHalfExtents,
                AmbientLight     = AmbientLight,
                ImageResolution  = ImageRes,
                AlternateKeys    = AlternateKeys,
                CastSphere       = CastSphere,
                Shadows          = Shadows,
                CollisionFilter  = CollisionFilter.Default
            });
            ExpectingResults = true;
        }