Beispiel #1
0
        protected override BlockCipher EncryptBlock(BlockCipher block)
        {
            uint uint32_1 = BitConverter.ToUInt32(block.ToBytesArray(), 0);
            uint uint32_2 = BitConverter.ToUInt32(block.ToBytesArray(), 4);
            uint num1     = 0;
            uint num2     = 32;

            while (num2-- > 0U)
            {
            }
            return(new BlockCipher((DWord)uint32_1, (DWord)uint32_2));
        }
Beispiel #2
0
        protected override BlockCipher DecryptBlock(BlockCipher block)
        {
            uint uint32_1 = BitConverter.ToUInt32(block.ToBytesArray(), 0);
            uint uint32_2 = BitConverter.ToUInt32(block.ToBytesArray(), 4);
            uint num1     = 3337565984;
            uint num2     = 32;

            while (num2-- > 0U)
            {
                //uint32_2 -= (uint)(((int)uint32_1 << 4 ^ (int)(uint32_1 >> 5)) + (int)uint32_1 ^ (int)num1 + (int)this._realedKey[(IntPtr)(num1 >> 11 & 3U)]);
                //num1 -= 2654435769U;
                //uint32_1 -= (uint)(((int)uint32_2 << 4 ^ (int)(uint32_2 >> 5)) + (int)uint32_2 ^ (int)num1 + (int)this._realedKey[(IntPtr)(num1 & 3U)]);
            }
            return(new BlockCipher((DWord)uint32_1, (DWord)uint32_2));
        }
Beispiel #3
0
        protected override BlockCipher DecryptBlock(BlockCipher block)
        {
            uint uint32_1 = BitConverter.ToUInt32(block.ToBytesArray(), 0);
            uint uint32_2 = BitConverter.ToUInt32(block.ToBytesArray(), 4);
            uint ui1      = uint32_1 ^ this._pBox[17];
            uint ui2      = uint32_2 ^ (this.F(ui1) ^ this._pBox[16]);
            uint ui3      = ui1 ^ (this.F(ui2) ^ this._pBox[15]);
            uint ui4      = ui2 ^ (this.F(ui3) ^ this._pBox[14]);
            uint ui5      = ui3 ^ (this.F(ui4) ^ this._pBox[13]);
            uint ui6      = ui4 ^ (this.F(ui5) ^ this._pBox[12]);
            uint ui7      = ui5 ^ (this.F(ui6) ^ this._pBox[11]);
            uint ui8      = ui6 ^ (this.F(ui7) ^ this._pBox[10]);
            uint ui9      = ui7 ^ (this.F(ui8) ^ this._pBox[9]);
            uint ui10     = ui8 ^ (this.F(ui9) ^ this._pBox[8]);
            uint ui11     = ui9 ^ (this.F(ui10) ^ this._pBox[7]);
            uint ui12     = ui10 ^ (this.F(ui11) ^ this._pBox[6]);
            uint ui13     = ui11 ^ (this.F(ui12) ^ this._pBox[5]);
            uint ui14     = ui12 ^ (this.F(ui13) ^ this._pBox[4]);
            uint ui15     = ui13 ^ (this.F(ui14) ^ this._pBox[3]);
            uint ui16     = ui14 ^ (this.F(ui15) ^ this._pBox[2]);
            uint num      = ui15 ^ (this.F(ui16) ^ this._pBox[1]);

            return(new BlockCipher((DWord)(ui16 ^ this._pBox[0]), (DWord)num));
        }
Beispiel #4
0
        protected override void SetKey(byte[] key)
        {
            int count = key.Length;

            if (count > 56)
            {
                count = 56;
            }
            byte[] numArray = new byte[count];
            Buffer.BlockCopy((Array)key, 0, (Array)numArray, 0, count);
            this._pBox = (uint[])BlowFish.PBox.Clone();
            this._sBox = (uint[, ])BlowFish.SBox.Clone();
            int index1 = 0;

            for (int index2 = 0; index2 < 18; ++index2)
            {
                uint num = 0;
                for (int index3 = 0; index3 < 4; ++index3)
                {
                    num = num << 8 | (uint)numArray[index1];
                    if (++index1 == count)
                    {
                        index1 = 0;
                    }
                }
                this._pBox[index2] = this._pBox[index2] ^ num;
            }
            BlockCipher block = new BlockCipher(64);
            int         num1  = 0;

            while (num1 < 18)
            {
                block = this.EncryptBlock(block);
                uint[] pBox1    = this._pBox;
                int    index2   = num1;
                int    num2     = index2 + 1;
                int    uint32_1 = (int)BitConverter.ToUInt32(block.ToBytesArray(), 0);
                pBox1[index2] = (uint)uint32_1;
                uint[] pBox2  = this._pBox;
                int    index3 = num2;
                num1 = index3 + 1;
                int uint32_2 = (int)BitConverter.ToUInt32(block.ToBytesArray(), 4);
                pBox2[index3] = (uint)uint32_2;
            }
            for (int index2 = 0; index2 < 4; ++index2)
            {
                int num2 = 0;
                while (num2 < 256)
                {
                    block         = this.EncryptBlock(block);
                    uint[,] sBox1 = this._sBox;
                    int index3   = index2;
                    int index4   = num2;
                    int num3     = index4 + 1;
                    int uint32_1 = (int)BitConverter.ToUInt32(block.ToBytesArray(), 0);
                    sBox1[index3, index4] = (uint)uint32_1;
                    uint[,] sBox2         = this._sBox;
                    int index5 = index2;
                    int index6 = num3;
                    num2 = index6 + 1;
                    int uint32_2 = (int)BitConverter.ToUInt32(block.ToBytesArray(), 4);
                    sBox2[index5, index6] = (uint)uint32_2;
                }
            }
        }