void start() { pacman = GameObject.Find("pacman").GetComponent <player_move>(); ghost1 = GameObject.Find("Blinky").GetComponent <Blink_move>(); ghost2 = GameObject.Find("Pinky").GetComponent <Blink_move>(); ghost3 = GameObject.Find("Inky").GetComponent <Blink_move>(); ghost4 = GameObject.Find("Clyde").GetComponent <Blink_move>(); }
void Awake() { Blink = GetComponent <Blink_move>(); scatter = true; }