private void OnEnable() { #if !UNITY_EDITOR try { #endif GameSetting.Instance.GameQualityLevel = -2; var var = PlayerPrefs.GetString("SelectServer", LoginView.DefaultIdAddress); LoginView.PopList.value = var; PlayerDataManager.Instance.AccountDataModel.Account = PlayerPrefs.GetString("Account", "Uborm" + Random.Range(1, 99999)); PlayerDataManager.Instance.AccountDataModel.Pwd = PlayerPrefs.GetString("Password", "123"); LoginView.IP.value = PlayerPrefs.GetString("IP", LoginView.DefaultIdAddress); var soundId = int.Parse(Table.GetClientConfig(998).Value); if (!SoundManager.Instance.IsBGMPlaying(soundId)) { SoundManager.Instance.PlayBGMusic(soundId, 1, 1); } LoginView.OnServerIPChanged(); oldBlendWeight = QualitySettings.blendWeights; QualitySettings.blendWeights = BlendWeights.FourBones; #if !UNITY_EDITOR } catch (Exception ex) { Logger.Error(ex.ToString()); } #endif }
private static int IntToEnum(IntPtr L) { int num = (int)LuaDLL.lua_tonumber(L, 1); BlendWeights blendWeights = num; ToLua.Push(L, blendWeights); return(1); }
static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); BlendWeights o = (BlendWeights)arg0; LuaScriptMgr.PushEnum(L, o); return(1); }
private static int IntToEnum(IntPtr L) { int num = (int)LuaDLL.lua_tonumber(L, 1); BlendWeights blendWeights = (BlendWeights)num; LuaScriptMgr.Push(L, blendWeights); return(1); }
public override void OnStateEnter() { this.m_originalBlendWeight = QualitySettings.blendWeights; if (GameSettings.RenderQuality == SGameRenderQuality.Low) { QualitySettings.blendWeights = BlendWeights.OneBone; } else { QualitySettings.blendWeights = BlendWeights.TwoBones; } SLevelContext curLvelContext = Singleton <BattleLogic> .get_instance().GetCurLvelContext(); string eventName = (curLvelContext == null || string.IsNullOrEmpty(curLvelContext.m_musicStartEvent)) ? "PVP01_Play" : curLvelContext.m_musicStartEvent; Singleton <CSoundManager> .GetInstance().PostEvent(eventName, null); string text = (curLvelContext == null) ? string.Empty : curLvelContext.m_ambientSoundEvent; if (!string.IsNullOrEmpty(text)) { Singleton <CSoundManager> .get_instance().PostEvent(text, null); } CUICommonSystem.OpenFps(); Singleton <CUIParticleSystem> .GetInstance().Open(); CResourceManager.isBattleState = true; switch (Singleton <CNewbieAchieveSys> .GetInstance().trackFlag) { case CNewbieAchieveSys.TrackFlag.SINGLE_COMBAT_3V3_ENTER: MonoSingleton <NewbieGuideManager> .GetInstance().SetNewbieBit(10, true, false); break; case CNewbieAchieveSys.TrackFlag.SINGLE_MATCH_3V3_ENTER: MonoSingleton <NewbieGuideManager> .GetInstance().SetNewbieBit(11, true, false); break; case CNewbieAchieveSys.TrackFlag.PVE_1_1_1_Enter: MonoSingleton <NewbieGuideManager> .GetInstance().SetNewbieBit(13, true, false); break; } if (curLvelContext.IsMobaModeWithOutGuide()) { Singleton <CPlayerPvpHistoryController> .get_instance().StartBattle(); } MonoSingleton <PandroaSys> .GetInstance().PausePandoraSys(true); }
private static int set_blendWeights(IntPtr L) { int result; try { BlendWeights blendWeights = (BlendWeights)((int)ToLua.CheckObject(L, 2, typeof(BlendWeights))); QualitySettings.blendWeights = blendWeights; result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
public override void OnStateEnter() { this.m_originalBlendWeight = QualitySettings.blendWeights; if (GameSettings.RenderQuality == SGameRenderQuality.Low) { QualitySettings.blendWeights = BlendWeights.OneBone; } else { QualitySettings.blendWeights = BlendWeights.TwoBones; } ActionManager.Instance.frameMode = true; SLevelContext curLvelContext = Singleton <BattleLogic> .instance.GetCurLvelContext(); string eventName = ((curLvelContext == null) || string.IsNullOrEmpty(curLvelContext.musicStartEvent)) ? "PVP01_Play" : curLvelContext.musicStartEvent; Singleton <CSoundManager> .GetInstance().PostEvent(eventName, null); string str2 = (curLvelContext == null) ? string.Empty : curLvelContext.ambientSoundEvent; if (!string.IsNullOrEmpty(str2)) { Singleton <CSoundManager> .instance.PostEvent(str2, null); } CUICommonSystem.OpenFps(); Singleton <CUIParticleSystem> .GetInstance().Open(); CResourceManager.isBattleState = true; switch (Singleton <CNewbieAchieveSys> .GetInstance().trackFlag) { case CNewbieAchieveSys.TrackFlag.SINGLE_COMBAT_3V3_ENTER: MonoSingleton <NewbieGuideManager> .GetInstance().SetNewbieBit(10, true); break; case CNewbieAchieveSys.TrackFlag.SINGLE_MATCH_3V3_ENTER: MonoSingleton <NewbieGuideManager> .GetInstance().SetNewbieBit(11, true); break; case CNewbieAchieveSys.TrackFlag.PVE_1_1_1_Enter: MonoSingleton <NewbieGuideManager> .GetInstance().SetNewbieBit(13, true); break; } }
public void In([FriendlyName("Value", "The value to set on this quality setting.")] BlendWeights Value) { QualitySettings.blendWeights = Value; }
public void In([FriendlyName("Value", "The current value for this quality setting level.")] out BlendWeights Value) { Value = QualitySettings.blendWeights; }