public void PlayTimeline(int id) { StopTimelines(); switch (id) { case 0: title.text = "Playing: No Audio Source"; description.text = "Playing audio clip on an audio track without Audio Source attached"; NoAudioSource.Play(); break; case 1: title.text = "Playing: Audio Source"; description.text = "Playing audio clip on an audio track with an Audio Source attached. Spatial Blend set to 3D"; AudioSource.Play(); break; case 2: title.text = "Playing: Blend Clips"; description.text = "Clips blending over eachother"; BlendClips.Play(); break; case 3: title.text = "Playing: Many Tracks"; description.text = "Clips played in sequence over many audio tracks"; ManyTracks.Play(); break; } }
public void StopTimelines() { title.text = "Playing:"; description.text = "Description"; NoAudioSource.Stop(); AudioSource.Stop(); BlendClips.Stop(); ManyTracks.Stop(); }