public BlackjackService()
 {
     Blackjack.AddPlayer(Dealer);
     Bindings = new BindingObject()
     {
     };
 }
Beispiel #2
0
        public void Run()
        {
            while (newGame)
            {
                game.NewGame();
                GameIsOver = false;

                ////////
                game.AddPlayer(new HumanPlayer("ivan"));
                game.AddPlayer(new AiPlayer("james"));
                game.AddPlayer(new AiPlayer("dalius"));
                game.AddPlayer(new HumanPlayer("johan"));
                InitialMoney(100, 100);
                ////////

                while (!GameIsOver)
                {
                    NewRound();
                    PrintBalances();

                    MakeBets();
                    PrintBets();

                    Console.WriteLine(">> press any button to deal cards <<");
                    Console.ReadKey();
                    Console.Clear();

                    PrintBalances();
                    game.FirstDeal();
                    PrintHands();

                    while (pActive)
                    {
                        pActive = PlayersHitOrStay();
                        if (!pActive)
                        {
                            break;
                        }
                    }

                    Console.WriteLine(">> press any button for results <<");
                    Console.ReadKey();
                    UpdateWinners();

                    GameIsOver = game.isBankrupt2();
                    if (GameIsOver)
                    {
                        break;
                    }

                    Console.WriteLine(">> press any button for next round <<");
                    Console.ReadKey();
                    Console.Clear();
                }
                StartNewGame();
                Console.Clear();
            }
        }
Beispiel #3
0
        /////////////////////////////////
        public void PlayerSetup()
        {
            Console.WriteLine("1/ Just Deal");
            Console.WriteLine("2/ Setup");
            string choice = Console.ReadLine();

            switch (choice)
            {
            case "1":
                game.AddPlayer(new HumanPlayer("Ivan"));
                game.AddPlayer(new AiPlayer("Terminator"));
                game.AddPlayer(new AiPlayer("Rocky"));
                InitialMoney(100, 100);
                PrintJoinedPlayers();
                Console.ReadKey();
                break;

            case "2":
                bool active = true;
                game.AddMoney(game.dealer, 100);    //if dealer balance is not set, its 100$ by default

                while (active)
                {
                    Console.WriteLine("1/ Add AiPlayer");
                    Console.WriteLine("2/ Add HumanPlayer");
                    Console.WriteLine("3/ Set Dealer startbalance");
                    Console.WriteLine("4/ Start Game");
                    string setupChoice = Console.ReadLine();

                    switch (setupChoice)
                    {
                    case "1":
                        Console.WriteLine("Enter name for player >> ");
                        string   aiName  = Console.ReadLine();
                        AiPlayer myNewAi = new AiPlayer(aiName);
                        Console.WriteLine($"Enter start balance for {aiName}: >> ");
                        int startBalance = int.Parse(Console.ReadLine());
                        game.AddMoney(myNewAi, startBalance);
                        game.AddPlayer(myNewAi);
                        break;

                    case "2":
                        Console.WriteLine("Enter name for player >> ");
                        string      humanName  = Console.ReadLine();
                        HumanPlayer myNewHuman = new HumanPlayer(humanName);
                        Console.WriteLine($"Enter start balance for {humanName}: >> ");
                        int startbalance2 = int.Parse(Console.ReadLine());
                        game.AddMoney(myNewHuman, startbalance2);
                        game.AddPlayer(myNewHuman);
                        break;

                    case "3":
                        Console.WriteLine("Enter dealer startbalance >> ");
                        int DealerInitial = int.Parse(Console.ReadLine());
                        Console.ReadKey();
                        break;

                    case "4":
                        active = false;
                        Console.Clear();
                        PrintJoinedPlayers();
                        Console.ReadKey();
                        break;

                    default:
                        Console.WriteLine("not a valid input");
                        break;
                    }
                }
                break;
            }
        }