public AllocationContext(StackAllocator stackAlloc, RegisterMasks masks, int intervalsCount) { StackAlloc = stackAlloc; Masks = masks; Active = BitMapPool.Allocate(intervalsCount); Inactive = BitMapPool.Allocate(intervalsCount); }
public void Dispose() { BitMapPool.ResetBitMapPool(); }
public void Dispose() { BitMapPool.Release(); }