public void BirdCollision(BirdHealth birdHealth) { Physics2D.IgnoreLayerCollision(9, 10, true); SoundManager.instance.PlayHitSound(); Invoke("PlayFallSound", .5f); birdHealth.Fall(); }
void Awake() { rigidbody = GetComponent <Rigidbody2D> (); animator = GetComponent <Animator> (); birdHealth = GetComponent <BirdHealth> (); }
public void BirdCollision(BirdHealth birdHealth) { SoundManager.instance.PlayHitSound(); birdHealth.Die(); }