Beispiel #1
0
        protected override void Awake()
        {
            base.Awake();

            input         = GetComponent <BaseInput>();
            physicsObject = GetComponent <BipedPhysicsObject>();
        }
Beispiel #2
0
        protected override void Awake()
        {
            base.Awake();

            fakeBombSpriteRenderer = fakeBomb.GetComponent <SpriteRenderer>();
            physicsObject          = GetComponentInParent <BipedPhysicsObject>();
        }