Beispiel #1
0
        void Awake()
        {
            var playerModel = new RPGStatusModel("kyubuns", 10, 20, 5);
            var enemyModel  = new RPGStatusModel("Teki", 15, 25, 100);

            model = new RPGBattleStateModel(playerModel, enemyModel);
            BinderTools.ApplyModel(views, model);
        }
Beispiel #2
0
 protected override void OnChange()
 {
     target.value = BinderTools.GetFloatValue(PropertyValue);
 }
Beispiel #3
0
 void Awake()
 {
     model = new RPGStatusModel("kyubuns", 10, 20, 5);
     BinderTools.ApplyModel(views, model);
 }