Beispiel #1
0
    public static string generateFileMD5(string fileName, bool upperOrLower = true)
    {
        FileStream    file      = new FileStream(fileName, FileMode.Open);
        HashAlgorithm algorithm = MD5.Create();

        byte[] md5Bytes = algorithm.ComputeHash(file);
        return(BinaryUtility.bytesToHEXString(md5Bytes, false, upperOrLower));
    }
Beispiel #2
0
    protected string getMD5(string source)
    {
        MD5 md5 = new MD5CryptoServiceProvider();

        byte[] sourceBytes = BinaryUtility.stringToBytes(source);
        byte[] result      = md5.ComputeHash(sourceBytes);
        string md5Value    = BinaryUtility.bytesToHEXString(result, false, false);

        return(md5Value);
    }
Beispiel #3
0
    public PARSE_RESULT parseData(byte[] data, int count)
    {
        // 长度不够包头时,数据不足
        if (count < mHeaderLength)
        {
            return(PARSE_RESULT.PR_NOT_ENOUGH);
        }
        // 确保一些固定数值是正确的
        if (data[0] != mReportID || data[1] != mMagicByte || data[2] != mVersion || data[mHeaderLength - 1] != mSeqID)
        {
            UnityUtility.logInfo("data : " + BinaryUtility.bytesToHEXString(data, true, true, count));
            UnityUtility.logInfo("数据错误");
            return(PARSE_RESULT.PR_ERROR);
        }
        int    offset        = sizeof(byte) + sizeof(byte) + sizeof(byte);
        ushort payloadLength = (ushort)BinaryUtility.readShort(data, ref offset, true);

        // 长度不够记录的数据长度,数据不足
        if (payloadLength > count - mHeaderLength)
        {
            return(PARSE_RESULT.PR_NOT_ENOUGH);
        }
        ushort crc = (ushort)BinaryUtility.readShort(data, ref offset, true);
        // 校验失败,数据错误
        ushort dataCRC16 = BinaryUtility.crc16(0xFF, data, payloadLength, mHeaderLength);

        if (crc != dataCRC16)
        {
            UnityUtility.logInfo("校验失败");
            return(PARSE_RESULT.PR_ERROR);
        }
        // 只有解析成功时,才保存数据
        mPayloadLength = payloadLength;
        mCRC16         = crc;
        return(PARSE_RESULT.PR_SUCCESS);
    }