Beispiel #1
0
        public IEncodable Decode(BinaryInput stream)
        {
            Name = stream.ReadString();
            ID   = stream.ReadInt32();

            EntityType = (EntityType)stream.ReadByte();
            ShadowType = (ShadowType)stream.ReadByte();

            ShadowType = ShadowType.Perspective;

            isSubEntity = stream.ReadBoolean();

            ShadowOffset = stream.ReadInt32();
            stream.ReadInt32();

            CollisionMap = stream.ReadObject <CollisionMap>();
            Texture      = stream.ReadObject <TileableTexture>();

            int c = stream.ReadInt32();

            for (int i = 0; i < c; i++)
            {
                Animations.Add(stream.ReadObject <Animation>());
            }
            return(this);
        }
Beispiel #2
0
#pragma warning enable

		/// <summary>
		/// Parses a header.
		/// </summary>
		/// <param name="Input">Binary input.</param>
		/// <returns>Header.</returns>
		public static MqttHeader Parse(BinaryInput Input)
		{
			MqttHeader Result = new MqttHeader();

			// Fixed part:

			byte b = Input.ReadByte();

			Result.ControlPacketType = (MqttControlPacketType)(b >> 4);
			Result.Retain = (b & 1) != 0;
			Result.QualityOfService = (MqttQualityOfService)((b >> 1) & 3);
			Result.Duplicate = (b & 8) != 0;

			b = Input.ReadByte();

			int Offset = 0;

			Result.RemainingLength = b & 127;
			while ((b & 128) != 0)
			{
				b = Input.ReadByte();
				Offset += 7;
				Result.RemainingLength |= (b & 127) << Offset;
			}

			// Variable part:

			switch (Result.ControlPacketType)
			{
				case MqttControlPacketType.CONNECT:
				case MqttControlPacketType.CONNACK:
				case MqttControlPacketType.PINGREQ:
				case MqttControlPacketType.PINGRESP:
				case MqttControlPacketType.DISCONNECT:
				case MqttControlPacketType.PUBLISH:
				default:
					Result.PacketIdentifier = 0;
					break;

				case MqttControlPacketType.PUBACK:
				case MqttControlPacketType.PUBREC:
				case MqttControlPacketType.PUBREL:
				case MqttControlPacketType.PUBCOMP:
				case MqttControlPacketType.SUBSCRIBE:
				case MqttControlPacketType.SUBACK:
				case MqttControlPacketType.UNSUBSCRIBE:
				case MqttControlPacketType.UNSUBACK:
					Result.PacketIdentifier = Input.ReadByte();
					Result.PacketIdentifier <<= 8;
					Result.PacketIdentifier |= Input.ReadByte();

					Result.RemainingLength -= 2;
					break;
			}

			return Result;
		}
Beispiel #3
0
#pragma warning enable

        /// <summary>
        /// Parses a header.
        /// </summary>
        /// <param name="Input">Binary input.</param>
        /// <returns>Header.</returns>
        public static MqttHeader Parse(BinaryInput Input)
        {
            MqttHeader Result = new MqttHeader();

            // Fixed part:

            byte b = Input.ReadByte();

            Result.ControlPacketType = (MqttControlPacketType)(b >> 4);
            Result.Retain            = (b & 1) != 0;
            Result.QualityOfService  = (MqttQualityOfService)((b >> 1) & 3);
            Result.Duplicate         = (b & 8) != 0;

            b = Input.ReadByte();

            int Offset = 0;

            Result.RemainingLength = b & 127;
            while ((b & 128) != 0)
            {
                b       = Input.ReadByte();
                Offset += 7;
                Result.RemainingLength |= (b & 127) << Offset;
            }

            // Variable part:

            switch (Result.ControlPacketType)
            {
            case MqttControlPacketType.CONNECT:
            case MqttControlPacketType.CONNACK:
            case MqttControlPacketType.PINGREQ:
            case MqttControlPacketType.PINGRESP:
            case MqttControlPacketType.DISCONNECT:
            case MqttControlPacketType.PUBLISH:
            default:
                Result.PacketIdentifier = 0;
                break;

            case MqttControlPacketType.PUBACK:
            case MqttControlPacketType.PUBREC:
            case MqttControlPacketType.PUBREL:
            case MqttControlPacketType.PUBCOMP:
            case MqttControlPacketType.SUBSCRIBE:
            case MqttControlPacketType.SUBACK:
            case MqttControlPacketType.UNSUBSCRIBE:
            case MqttControlPacketType.UNSUBACK:
                Result.PacketIdentifier   = Input.ReadByte();
                Result.PacketIdentifier <<= 8;
                Result.PacketIdentifier  |= Input.ReadByte();

                Result.RemainingLength -= 2;
                break;
            }

            return(Result);
        }
Beispiel #4
0
 public ISerializable Deserialize(BinaryInput input)
 {
     Name = input.ReadString();
     TimePerFrame = input.ReadSingle();
     Frames = input.ReadList<KeyFrame>();
     AnimationFlag = (AnimationFlags) input.ReadByte();
     FlipEffect = (SpriteEffects) input.ReadByte();
     Rotation = input.ReadSingle();
     return this;
 }
Beispiel #5
0
        public IEncodable Decode(BinaryInput stream)
        {
            this.Pattern      = (MovementPattern)stream.ReadByte();
            this.Speed        = (MovementSpeed)stream.ReadByte();
            this.Count        = stream.ReadInt16();
            this.CurrentIndex = stream.ReadInt16();
            this.Inverted     = stream.ReadBoolean();
            int c = stream.ReadInt32();

            for (int i = 0; i < c; i++)
            {
                Movements.Add(stream.ReadObject <Movement>());
            }
            return(this);
        }
Beispiel #6
0
        public override IEncodable Decode(BinaryInput stream)
        {
            base.Decode(stream);
            value = stream.ReadByte();

            return(this);
        }
Beispiel #7
0
        public IEffect Read()
        {
            BinaryInput stream = this._stream as BinaryInput;
            int         type   = stream.ReadByte();

            if (type == 0)
            {
                return(stream.ReadObject <LockEffect>());
            }
            return(null);
        }
Beispiel #8
0
		public IEncodable Decode(BinaryInput stream) {
			this.Name = stream.ReadString();
			this.TimePerFrame = stream.ReadSingle();
			this.Flags = (AnimationFlags) stream.ReadByte();

			int count = stream.ReadInt32();
			for (int i = 0; i < count; i++) {
				this.Indices.Add(stream.ReadInt32());
			}

			return this;
		}
Beispiel #9
0
		public IEncodable Decode(BinaryInput stream) {
			Name = stream.ReadString();
			ID = stream.ReadInt32();

			EntityType = (EntityType) stream.ReadByte();
			ShadowType = (ShadowType) stream.ReadByte();

			ShadowType = ShadowType.Perspective;

			isSubEntity = stream.ReadBoolean();

			ShadowOffset = stream.ReadInt32();
			stream.ReadInt32();

			CollisionMap = stream.ReadObject<CollisionMap>();
			Texture = stream.ReadObject<TileableTexture>();

			int c = stream.ReadInt32();
			for (int i = 0; i < c; i++) {
				Animations.Add(stream.ReadObject<Animation>());
			}
			return this;
		}
Beispiel #10
0
        public override IEncodable Decode(BinaryInput stream)
        {
            base.Decode(stream);

            this.Facing = (Facing)stream.ReadByte();
            EffectIO io = new EffectIO(stream);
            int      c  = stream.ReadInt32();

            for (int i = 0; i < c; i++)
            {
                Effects.Add(io.Read());
            }

            return(this);
        }
Beispiel #11
0
        public IEncodable Decode(BinaryInput stream)
        {
            this.Name         = stream.ReadString();
            this.TimePerFrame = stream.ReadSingle();
            this.Flags        = (AnimationFlags)stream.ReadByte();

            int count = stream.ReadInt32();

            for (int i = 0; i < count; i++)
            {
                this.Indices.Add(stream.ReadInt32());
            }

            return(this);
        }
Beispiel #12
0
        public MapEntity Read()
        {
            MapEntity   result = null;
            BinaryInput stream = _stream as BinaryInput;
            EntityType  type   = (EntityType)stream.ReadByte();

            if (type == EntityType.Building)
            {
                result = new BuildingEntity(factory, ScrollAffected);
            }

            IEncodable encodable = result as IEncodable;

            if (encodable != null)
            {
                encodable.Decode(stream);
            }

            return(result);
        }
Beispiel #13
0
		public IEncodable Decode(BinaryInput stream) {
			this.Pattern = (MovementPattern) stream.ReadByte();
			this.Speed = (MovementSpeed) stream.ReadByte();
			this.Count = stream.ReadInt16();
			this.CurrentIndex = stream.ReadInt16();
			this.Inverted = stream.ReadBoolean();
			int c = stream.ReadInt32();
			for (int i = 0; i < c; i++) {
				Movements.Add(stream.ReadObject<Movement>());
			}
			return this;
		}
Beispiel #14
0
        private async void MqttConnection_OnContentReceived(object Sender, MqttContent Content)
        {
            try
            {
                BinaryInput Input   = Content.DataInput;
                byte        Command = Input.ReadByte();

                switch (Command)
                {
                case 0:                         // Hello
                    string ApplicationName = Input.ReadString();
                    if (ApplicationName != this.applicationName)
                    {
                        break;
                    }

                    Player Player = this.Deserialize(Input);
                    if (Player is null)
                    {
                        break;
                    }

#if LineListener
                    Console.Out.WriteLine("Rx: HELLO(" + Player.ToString() + ")");
#endif
                    IPEndPoint ExpectedEndpoint = Player.GetExpectedEndpoint(this.p2pNetwork);

                    lock (this.remotePlayersByEndpoint)
                    {
                        this.remotePlayersByEndpoint[ExpectedEndpoint] = Player;
                        this.remotePlayerIPs[ExpectedEndpoint.Address] = true;
                        this.playersById[Player.PlayerId] = Player;

                        this.UpdateRemotePlayersLocked();
                    }

                    MultiPlayerEnvironmentPlayerInformationEventHandler h = this.OnPlayerAvailable;
                    if (h != null)
                    {
                        try
                        {
                            h(this, Player);
                        }
                        catch (Exception ex)
                        {
                            Events.Log.Critical(ex);
                        }
                    }
                    break;

                case 1:                             // Interconnect
                    ApplicationName = Input.ReadString();
                    if (ApplicationName != this.applicationName)
                    {
                        break;
                    }

                    Player = this.Deserialize(Input);
                    if (Player is null)
                    {
                        break;
                    }

#if LineListener
                    Console.Out.Write("Rx: INTERCONNECT(" + Player.ToString());
#endif
                    int Index = 0;
                    int i, c;
                    LinkedList <Player> Players = new LinkedList <Player>();
                    bool LocalPlayerIncluded    = false;

                    Player.Index = Index++;
                    Players.AddLast(Player);

                    c = (int)Input.ReadUInt();
                    for (i = 0; i < c; i++)
                    {
                        Player = this.Deserialize(Input);
                        if (Player is null)
                        {
#if LineListener
                            Console.Out.Write("," + this.localPlayer.ToString());
#endif
                            this.localPlayer.Index = Index++;
                            LocalPlayerIncluded    = true;
                        }
                        else
                        {
#if LineListener
                            Console.Out.Write("," + Player.ToString());
#endif
                            Player.Index = Index++;
                            Players.AddLast(Player);
                        }
                    }

#if LineListener
                    Console.Out.WriteLine(")");
#endif
                    if (!LocalPlayerIncluded)
                    {
                        break;
                    }

                    this.mqttConnection.Dispose();
                    this.mqttConnection = null;

                    lock (this.remotePlayersByEndpoint)
                    {
                        this.remotePlayersByEndpoint.Clear();
                        this.remotePlayerIPs.Clear();
                        this.remotePlayersByIndex.Clear();
                        this.playersById.Clear();

                        this.remotePlayersByIndex[this.localPlayer.Index] = this.localPlayer;
                        this.playersById[this.localPlayer.PlayerId]       = this.localPlayer;

                        foreach (Player Player2 in Players)
                        {
                            ExpectedEndpoint = Player2.GetExpectedEndpoint(this.p2pNetwork);

                            this.remotePlayersByIndex[Player2.Index]       = Player2;
                            this.remotePlayersByEndpoint[ExpectedEndpoint] = Player2;
                            this.remotePlayerIPs[ExpectedEndpoint.Address] = true;
                            this.playersById[Player2.PlayerId]             = Player2;
                        }

                        this.UpdateRemotePlayersLocked();
                    }

                    this.State = MultiPlayerState.ConnectingPlayers;
                    await this.StartConnecting();

                    break;

                case 2:                             // Bye
                    ApplicationName = Input.ReadString();
                    if (ApplicationName != this.applicationName)
                    {
                        break;
                    }

                    Guid PlayerId               = Input.ReadGuid();
                    lock (this.remotePlayersByEndpoint)
                    {
                        if (!this.playersById.TryGetValue(PlayerId, out Player))
                        {
                            break;
                        }

#if LineListener
                        Console.Out.WriteLine("Rx: BYE(" + Player.ToString() + ")");
#endif
                        ExpectedEndpoint = Player.GetExpectedEndpoint(this.p2pNetwork);

                        this.playersById.Remove(PlayerId);
                        this.remotePlayersByEndpoint.Remove(ExpectedEndpoint);
                        this.remotePlayersByIndex.Remove(Player.Index);

                        IPAddress ExpectedAddress = ExpectedEndpoint.Address;
                        bool      AddressFound    = false;

                        foreach (IPEndPoint EP in this.remotePlayersByEndpoint.Keys)
                        {
                            if (IPAddress.Equals(EP.Address, ExpectedAddress))
                            {
                                AddressFound = true;
                                break;
                            }
                        }

                        if (!AddressFound)
                        {
                            this.remotePlayerIPs.Remove(ExpectedAddress);
                        }

                        this.UpdateRemotePlayersLocked();
                    }
                    break;
                }
            }
            catch (Exception ex)
            {
                Log.Critical(ex);
            }
        }
Beispiel #15
0
		private bool ProcessInputPacket()
		{
			try
			{
				BinaryInput Packet = new BinaryInput(this.inputPacket);
				MqttHeader Header = MqttHeader.Parse(Packet);

				switch (Header.ControlPacketType)
				{
					case MqttControlPacketType.CONNECT:
					default:
						throw new Exception("Received command from server that is not handled: " + Header.ControlPacketType.ToString());

					case MqttControlPacketType.CONNACK:
						bool SessionPresent = (Packet.ReadByte() & 1) != 0;
						byte ReturnCode = Packet.ReadByte();

						try
						{
							switch (ReturnCode)
							{
								case 0:
									this.State = MqttState.Connected;
									this.nextPing = DateTime.Now.AddMilliseconds(this.keepAliveSeconds * 500);
									break;

								case 1:
									throw new IOException("Connection Refused, unacceptable protocol version.");

								case 2:
									throw new IOException("Connection Refused, identifier rejected.");

								case 3:
									throw new IOException("Connection Refused, Server unavailable.");

								case 4:
									throw new IOException("Connection Refused, bad user name or password.");

								case 5:
									throw new IOException("Connection Refused, not authorized.");

								default:
									throw new IOException("Unrecognized error code returned: " + ReturnCode.ToString());
							}
						}
						catch (Exception ex)
						{
							this.ConnectionError(ex);
							this.stream.Close();
							this.client.Close();
							return false;
						}
						break;

					case MqttControlPacketType.PINGREQ:
						this.PINGRESP();
						break;

					case MqttControlPacketType.PINGRESP:
						EventHandler h = this.OnPingResponse;
						if (h != null)
						{
							try
							{
								h(this, new EventArgs());
							}
							catch (Exception ex)
							{
#if LineListener
								LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
							}
						}
						break;

					case MqttControlPacketType.PUBLISH:
						string Topic = Packet.ReadString();
						
						if (Header.QualityOfService > MqttQualityOfService.AtMostOne)
							Header.PacketIdentifier = Packet.ReadUInt16();
						else
							Header.PacketIdentifier = 0;

						int c = Packet.BytesLeft;
						byte[] Data = Packet.ReadBytes(c);
						MqttContent Content = new MqttContent(Header, Topic, Data);

						switch (Header.QualityOfService)
						{
							case MqttQualityOfService.AtMostOne:
								this.ContentReceived(Content);
								break;

							case MqttQualityOfService.AtLeastOne:
								this.PUBACK(Header.PacketIdentifier);
								this.ContentReceived(Content);
								break;

							case MqttQualityOfService.ExactlyOne:
								lock (this.contentCache)
								{
									this.contentCache[Header.PacketIdentifier] = Content;
								}
								this.PUBREC(Header.PacketIdentifier);
								break;
						}
						break;

					case MqttControlPacketType.PUBACK:
						this.PacketDelivered(Header.PacketIdentifier);
						PacketAcknowledgedEventHandler h2 = this.OnPublished;
						if (h2 != null)
						{
							try
							{
								h2(this, Header.PacketIdentifier);
							}
							catch (Exception ex)
							{
#if LineListener
								LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
							}
						}
						break;

					case MqttControlPacketType.PUBREC:
						this.PacketDelivered(Header.PacketIdentifier);
						this.PUBREL(Header.PacketIdentifier);
						break;

					case MqttControlPacketType.PUBREL:
						lock (this.contentCache)
						{
							if (this.contentCache.TryGetValue(Header.PacketIdentifier, out Content))
								this.contentCache.Remove(Header.PacketIdentifier);
							else
								Content = null;
						}
						this.PUBCOMP(Header.PacketIdentifier);

						if (Content != null)
							this.ContentReceived(Content);
						break;

					case MqttControlPacketType.PUBCOMP:
						this.PacketDelivered(Header.PacketIdentifier);
						h2 = this.OnPublished;
						if (h2 != null)
						{
							try
							{
								h2(this, Header.PacketIdentifier);
							}
							catch (Exception ex)
							{
#if LineListener
								LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
							}
						}
						break;

					case MqttControlPacketType.SUBACK:
						this.PacketDelivered(Header.PacketIdentifier);
						h2 = this.OnSubscribed;
						if (h2 != null)
						{
							try
							{
								h2(this, Header.PacketIdentifier);
							}
							catch (Exception ex)
							{
#if LineListener
								LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
							}
						}
						break;

					case MqttControlPacketType.UNSUBACK:
						this.PacketDelivered(Header.PacketIdentifier);
						h2 = this.OnUnsubscribed;
						if (h2 != null)
						{
							try
							{
								h2(this, Header.PacketIdentifier);
							}
							catch (Exception ex)
							{
#if LineListener
								LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
							}
						}
						break;
				}
			}
			catch (Exception ex)
			{
				this.Error(ex);
			}

			return true;
		}
Beispiel #16
0
		public IEncodable Decode(BinaryInput stream) {
			this.Facing = (Facing) stream.ReadByte();
			this.Speed = (MovementSpeed) stream.ReadByte();
			return this;
		}
Beispiel #17
0
		public override IEncodable Decode(BinaryInput stream) {
			base.Decode(stream);

			this.Facing = (Facing) stream.ReadByte();
			EffectIO io = new EffectIO(stream);
			int c = stream.ReadInt32();
			for (int i = 0; i < c; i++) {
				Effects.Add(io.Read());
			}

			return this;
		}
Beispiel #18
0
		public IEncodable Decode(BinaryInput stream) {
			this.BehaviorId = stream.ReadByte();
			return this;
		}
Beispiel #19
0
 public IEncodable Decode(BinaryInput stream)
 {
     this.BehaviorId = stream.ReadByte();
     return(this);
 }
Beispiel #20
0
 public IEncodable Decode(BinaryInput stream)
 {
     this.Facing = (Facing)stream.ReadByte();
     this.Speed  = (MovementSpeed)stream.ReadByte();
     return(this);
 }
Beispiel #21
0
        private bool ProcessInputPacket()
        {
            try
            {
                BinaryInput Packet = new BinaryInput(this.inputPacket);
                MqttHeader  Header = MqttHeader.Parse(Packet);

                switch (Header.ControlPacketType)
                {
                case MqttControlPacketType.CONNECT:
                default:
                    throw new Exception("Received command from server that is not handled: " + Header.ControlPacketType.ToString());

                case MqttControlPacketType.CONNACK:
                    bool SessionPresent = (Packet.ReadByte() & 1) != 0;
                    byte ReturnCode     = Packet.ReadByte();

                    try
                    {
                        switch (ReturnCode)
                        {
                        case 0:
                            this.State    = MqttState.Connected;
                            this.nextPing = DateTime.Now.AddMilliseconds(this.keepAliveSeconds * 500);
                            break;

                        case 1:
                            throw new IOException("Connection Refused, unacceptable protocol version.");

                        case 2:
                            throw new IOException("Connection Refused, identifier rejected.");

                        case 3:
                            throw new IOException("Connection Refused, Server unavailable.");

                        case 4:
                            throw new IOException("Connection Refused, bad user name or password.");

                        case 5:
                            throw new IOException("Connection Refused, not authorized.");

                        default:
                            throw new IOException("Unrecognized error code returned: " + ReturnCode.ToString());
                        }
                    }
                    catch (Exception ex)
                    {
                        this.ConnectionError(ex);
                        this.stream.Close();
                        this.client.Close();
                        return(false);
                    }
                    break;

                case MqttControlPacketType.PINGREQ:
                    this.PINGRESP();
                    break;

                case MqttControlPacketType.PINGRESP:
                    EventHandler h = this.OnPingResponse;
                    if (!(h is null))
                    {
                        try
                        {
                            h(this, new EventArgs());
                        }
                        catch (Exception ex)
                        {
#if LineListener
                            LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
                        }
                    }
                    break;

                case MqttControlPacketType.PUBLISH:
                    string Topic = Packet.ReadString();

                    if (Header.QualityOfService > MqttQualityOfService.AtMostOne)
                    {
                        Header.PacketIdentifier = Packet.ReadUInt16();
                    }
                    else
                    {
                        Header.PacketIdentifier = 0;
                    }

                    int         c       = Packet.BytesLeft;
                    byte[]      Data    = Packet.ReadBytes(c);
                    MqttContent Content = new MqttContent(Header, Topic, Data);

                    switch (Header.QualityOfService)
                    {
                    case MqttQualityOfService.AtMostOne:
                        this.ContentReceived(Content);
                        break;

                    case MqttQualityOfService.AtLeastOne:
                        this.PUBACK(Header.PacketIdentifier);
                        this.ContentReceived(Content);
                        break;

                    case MqttQualityOfService.ExactlyOne:
                        lock (this.contentCache)
                        {
                            this.contentCache[Header.PacketIdentifier] = Content;
                        }
                        this.PUBREC(Header.PacketIdentifier);
                        break;
                    }
                    break;

                case MqttControlPacketType.PUBACK:
                    this.PacketDelivered(Header.PacketIdentifier);
                    PacketAcknowledgedEventHandler h2 = this.OnPublished;
                    if (!(h2 is null))
                    {
                        try
                        {
                            h2(this, Header.PacketIdentifier);
                        }
                        catch (Exception ex)
                        {
#if LineListener
                            LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
                        }
                    }
                    break;

                case MqttControlPacketType.PUBREC:
                    this.PacketDelivered(Header.PacketIdentifier);
                    this.PUBREL(Header.PacketIdentifier);
                    break;

                case MqttControlPacketType.PUBREL:
                    lock (this.contentCache)
                    {
                        if (this.contentCache.TryGetValue(Header.PacketIdentifier, out Content))
                        {
                            this.contentCache.Remove(Header.PacketIdentifier);
                        }
                        else
                        {
                            Content = null;
                        }
                    }
                    this.PUBCOMP(Header.PacketIdentifier);

                    if (!(Content is null))
                    {
                        this.ContentReceived(Content);
                    }
                    break;

                case MqttControlPacketType.PUBCOMP:
                    this.PacketDelivered(Header.PacketIdentifier);
                    h2 = this.OnPublished;
                    if (!(h2 is null))
                    {
                        try
                        {
                            h2(this, Header.PacketIdentifier);
                        }
                        catch (Exception ex)
                        {
#if LineListener
                            LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
                        }
                    }
                    break;

                case MqttControlPacketType.SUBACK:
                    this.PacketDelivered(Header.PacketIdentifier);
                    h2 = this.OnSubscribed;
                    if (!(h2 is null))
                    {
                        try
                        {
                            h2(this, Header.PacketIdentifier);
                        }
                        catch (Exception ex)
                        {
#if LineListener
                            LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
                        }
                    }
                    break;

                case MqttControlPacketType.UNSUBACK:
                    this.PacketDelivered(Header.PacketIdentifier);
                    h2 = this.OnUnsubscribed;
                    if (!(h2 is null))
                    {
                        try
                        {
                            h2(this, Header.PacketIdentifier);
                        }
                        catch (Exception ex)
                        {
#if LineListener
                            LLOut(ex.Message, Color.Yellow, Color.DarkRed);
#endif
                        }
                    }
                    break;
                }
            }
            catch (Exception ex)
            {
                this.Error(ex);
            }

            return(true);
        }