private void _quadControl_ShapeUpdated(QuadWidgetControl sender, EventArgs arg)
        {
            //update shape of sprite

            //transform from original lionBounds to quadPolygon
            Quad2f quadCorners = _quadControl.GetQuadCorners();

            _quadCorners[0] = quadCorners.left_top_x;
            _quadCorners[1] = quadCorners.left_top_y;
            _quadCorners[2] = quadCorners.right_top_x;
            _quadCorners[3] = quadCorners.right_top_y;
            _quadCorners[4] = quadCorners.right_bottom_x;
            _quadCorners[5] = quadCorners.right_bottom_y;
            _quadCorners[6] = quadCorners.left_bottom_x;
            _quadCorners[7] = quadCorners.left_bottom_y;


            //this is bilinear transformation
            if (_useBilinear)
            {
                Bilinear txBilinear = Bilinear.RectToQuad(
                    _lionBounds.Left,
                    _lionBounds.Top,
                    _lionBounds.Right,
                    _lionBounds.Bottom,
                    _quadCorners);

                if (txBilinear.IsValid)
                {
                    SpriteShape spriteShape = _mySprite.GetSpriteShape();
                    spriteShape.ResetTransform();
                    spriteShape.ApplyTransform(txBilinear);
                }
            }
            else
            {
                Perspective perspective = new Perspective(
                    _lionBounds.Left,
                    _lionBounds.Top,
                    _lionBounds.Right,
                    _lionBounds.Bottom,
                    _quadCorners);
                if (perspective.IsValid)
                {
                    SpriteShape spriteShape = _mySprite.GetSpriteShape();
                    spriteShape.ResetTransform();
                    spriteShape.ApplyTransform(perspective);
                }
            }
        }
Beispiel #2
0
        public override void Draw(Painter p)
        {
            Painter painter = p;

            if (!_didInit)
            {
                _didInit = true;
                OnInitialize();
            }
            //-----------------------------------
            painter.Clear(Drawing.Color.White);
            //lionFill.Render(painter);

            //IBitmapBlender backBuffer = ImageHelper.CreateChildImage(gx.DestImage, gx.GetClippingRect());
            //ChildImage image;
            //if (backBuffer.BitDepth == 32)
            //{
            //    image = new ChildImage(backBuffer, new PixelBlenderBGRA());
            //}
            //else
            //{
            //    if (backBuffer.BitDepth != 24)
            //    {
            //        throw new System.NotSupportedException();
            //    }
            //    image = new ChildImage(backBuffer, new PixelBlenderBGR());
            //}
            //ClipProxyImage dest = new ClipProxyImage(image);
            //gx.Clear(ColorRGBA.White);
            //gx.SetClippingRect(new RectInt(0, 0, Width, Height));
            //ScanlineRasToDestBitmapRenderer sclineRasToBmp = gx.ScanlineRasToDestBitmap;
            //-----------------------------------


            RectD lionBound = _lionShape.Bounds;

            if (!_setQuadLion)
            {
                _quadPolygonControl.SetXN(0, lionBound.Left);
                _quadPolygonControl.SetYN(0, lionBound.Top);
                _quadPolygonControl.SetXN(1, lionBound.Right);
                _quadPolygonControl.SetYN(1, lionBound.Top);
                _quadPolygonControl.SetXN(2, lionBound.Right);
                _quadPolygonControl.SetYN(2, lionBound.Bottom);
                _quadPolygonControl.SetXN(3, lionBound.Left);
                _quadPolygonControl.SetYN(3, lionBound.Bottom);
                _setQuadLion = true;
            }
            //
            //
            //Bilinear txBilinear = Bilinear.RectToQuad(lionBound.Left,
            //        lionBound.Bottom,
            //        lionBound.Right,
            //        lionBound.Top,
            //        quadPolygonControl.GetInnerCoords());

            //Ellipse ell = new Ellipse((lionBound.Left + lionBound.Right) * 0.5,
            //                        (lionBound.Bottom + lionBound.Top) * 0.5,
            //                        (lionBound.Right - lionBound.Left) * 0.5,
            //                        (lionBound.Top - lionBound.Bottom) * 0.5,
            //                        200);

            //var v1 = new VertexStore();
            //var trans_ell = new VertexStore();
            //txBilinear.TransformToVxs(ell.MakeVxs(v1), trans_ell);
            ////ell.MakeVxs(v1);
            //painter.FillColor = ColorEx.Make(0.5f, 0.3f, 0.0f, 0.3f);
            //painter.Fill(trans_ell);

            ////outline
            //double prevStrokeWidth = painter.StrokeWidth;
            //painter.StrokeWidth = 3;
            //painter.StrokeColor = ColorEx.Make(0.0f, 0.3f, 0.2f, 1.0f);
            //painter.Draw(trans_ell);
            //painter.StrokeWidth = prevStrokeWidth;


            if (this.PerspectiveTransformType == Sample_Perspective.PerspectiveTransformType.Bilinear)
            {
                RectD bound = lionBound;
                //transform from original lionBounds to quadPolygon
                Bilinear txBilinear = Bilinear.RectToQuad(
                    bound.Left,
                    bound.Top,
                    bound.Right,
                    bound.Bottom,
                    _quadPolygonControl.GetInnerCoords());

                if (txBilinear.IsValid)
                {
                    using (VxsTemp.Borrow(out var trans_ell_vxs))
                        using (VectorToolBox.Borrow(out Ellipse ellipse))
                        {
                            _lionShape.Paint(painter, txBilinear); //transform before draw
                            //
                            ellipse.Set((lionBound.Left + lionBound.Right) * 0.5,
                                        (lionBound.Bottom + lionBound.Top) * 0.5,
                                        (lionBound.Right - lionBound.Left) * 0.5,
                                        (lionBound.Top - lionBound.Bottom) * 0.5);

                            //ellipse=> transform coord with tx => fill to output
                            ellipse.MakeVxs(txBilinear, trans_ell_vxs);

                            painter.FillColor = _ellipseColor;
                            painter.Fill(trans_ell_vxs);
                            //-------------------------------------------------------------
                            //outline
                            double prevStrokeWidth = painter.StrokeWidth;
                            painter.StrokeWidth = 3;
                            painter.StrokeColor = ColorEx.Make(0.0f, 0.3f, 0.2f, 1.0f);
                            painter.Draw(trans_ell_vxs);
                            painter.StrokeWidth = prevStrokeWidth;
                        }
                }
            }
            else
            {
                RectD r = lionBound;

                //var txPerspective = new Perspective(
                //   r.Left, r.Bottom, r.Right, r.Top,
                //    quadPolygonControl.GetInnerCoords());

                var txPerspective = new Perspective(
                    r.Left, r.Top, r.Right, r.Bottom,
                    _quadPolygonControl.GetInnerCoords());

                if (txPerspective.IsValid)
                {
                    //lionFill.Draw(p);
                    //lionShape.Paint(p, txPerspective); //transform -> paint

                    //painter.PaintSeries(txPerspective.TransformToVxs(lionShape.Vxs, v1),
                    //  lionShape.Colors,
                    //  lionShape.PathIndexList,
                    //  lionShape.NumPaths);
                    //--------------------------------------------------------------------------------------
                    //filled Ellipse
                    //1. create original fill ellipse
                    //RectD lionBound = lionShape.Bounds;

                    using (VectorToolBox.Borrow(out Ellipse filledEllipse))
                        using (VxsTemp.Borrow(out var trans_ell_vxs))
                        {
                            filledEllipse.Set((lionBound.Left + lionBound.Right) * 0.5,
                                              (lionBound.Bottom + lionBound.Top) * 0.5,
                                              (lionBound.Right - lionBound.Left) * 0.5,
                                              (lionBound.Top - lionBound.Bottom) * 0.5,
                                              200);
                            _lionShape.Paint(painter, txPerspective);

                            //ellipse=> transform coord with tx => fill to output
                            filledEllipse.MakeVxs(txPerspective, trans_ell_vxs);

                            painter.FillColor = ColorEx.Make(0.5f, 0.3f, 0.0f, 0.3f);
                            painter.Fill(trans_ell_vxs);
                            //--------------------------------------------------------
                            double prevStrokeW = painter.StrokeWidth;
                            painter.StrokeWidth = 3;
                            painter.StrokeColor = ColorEx.Make(0.0f, 0.3f, 0.2f, 1.0f);
                            painter.Draw(trans_ell_vxs);
                            painter.StrokeWidth = prevStrokeW;
                        }
                }
                //}

                ////--------------------------
                //// Render the "quad" tool and controls
                //painter.FillColor = ColorEx.Make(0f, 0.3f, 0.5f, 0.6f);

                //VectorToolBox.GetFreeVxs(out var v4);
                //painter.Fill(quadPolygonControl.MakeVxs(v4));
                //VectorToolBox.ReleaseVxs(ref v4);
            }
        }
Beispiel #3
0
        public override void Draw(CanvasPainter p)
        {
            CanvasPainter painter = p;

            if (!didInit)
            {
                didInit = true;
                OnInitialize();
            }


            //-----------------------------------
            painter.Clear(ColorRGBA.White);
            //IImageReaderWriter backBuffer = ImageHelper.CreateChildImage(gx.DestImage, gx.GetClippingRect());
            //ChildImage image;
            //if (backBuffer.BitDepth == 32)
            //{
            //    image = new ChildImage(backBuffer, new PixelBlenderBGRA());
            //}
            //else
            //{
            //    if (backBuffer.BitDepth != 24)
            //    {
            //        throw new System.NotSupportedException();
            //    }
            //    image = new ChildImage(backBuffer, new PixelBlenderBGR());
            //}
            //ClipProxyImage dest = new ClipProxyImage(image);
            //gx.Clear(ColorRGBA.White);
            //gx.SetClippingRect(new RectInt(0, 0, Width, Height));
            //ScanlineRasToDestBitmapRenderer sclineRasToBmp = gx.ScanlineRasToDestBitmap;

            if (this.PerspectiveTransformType == Sample_Perspective.PerspectiveTransformType.Bilinear)
            {
                var      bound      = lionShape.Bounds;
                Bilinear txBilinear = Bilinear.RectToQuad(bound.Left,
                                                          bound.Bottom,
                                                          bound.Right,
                                                          bound.Top,
                                                          quadPolygonControl.GetInnerCoords());
                if (txBilinear.IsValid)
                {
                    painter.PaintSeries(txBilinear.TransformToVxs(lionShape.Path.Vxs),
                                        lionShape.Colors,
                                        lionShape.PathIndexList,
                                        lionShape.NumPaths);
                    RectD   lionBound = lionShape.Bounds;
                    Ellipse ell       = new Ellipse((lionBound.Left + lionBound.Right) * 0.5,
                                                    (lionBound.Bottom + lionBound.Top) * 0.5,
                                                    (lionBound.Right - lionBound.Left) * 0.5,
                                                    (lionBound.Top - lionBound.Bottom) * 0.5,
                                                    200);
                    VertexStore trans_ell = txBilinear.TransformToVxs(ell.MakeVxs());
                    painter.FillColor = ColorRGBA.Make(0.5f, 0.3f, 0.0f, 0.3f);
                    painter.Fill(trans_ell);
                    //-------------------------------------------------------------
                    //outline
                    double prevStrokeWidth = painter.StrokeWidth;
                    painter.StrokeWidth = 3;
                    painter.StrokeColor = ColorRGBA.Make(0.0f, 0.3f, 0.2f, 1.0f);
                    painter.Draw(trans_ell);
                    painter.StrokeWidth = prevStrokeWidth;
                }
            }
            else
            {
                var txPerspective = new Perspective(
                    lionShape.Bounds,
                    quadPolygonControl.GetInnerCoords());
                if (txPerspective.IsValid)
                {
                    painter.PaintSeries(txPerspective.TransformToVxs(lionShape.Path.Vxs),
                                        lionShape.Colors,
                                        lionShape.PathIndexList,
                                        lionShape.NumPaths);
                    //--------------------------------------------------------------------------------------
                    //filled Ellipse
                    //1. create original fill ellipse
                    RectD lionBound     = lionShape.Bounds;
                    var   filledEllipse = new Ellipse((lionBound.Left + lionBound.Right) * 0.5,
                                                      (lionBound.Bottom + lionBound.Top) * 0.5,
                                                      (lionBound.Right - lionBound.Left) * 0.5,
                                                      (lionBound.Top - lionBound.Bottom) * 0.5,
                                                      200);
                    VertexStore transformedEll = txPerspective.TransformToVxs(filledEllipse.MakeVxs());
                    painter.FillColor = ColorRGBA.Make(0.5f, 0.3f, 0.0f, 0.3f);
                    painter.Fill(transformedEll);
                    //--------------------------------------------------------
                    var prevStrokeW = painter.StrokeWidth;
                    painter.StrokeWidth = 3;
                    painter.StrokeColor = ColorRGBA.Make(0.0f, 0.3f, 0.2f, 1.0f);
                    painter.Draw(transformedEll);
                    painter.StrokeWidth = prevStrokeW;
                }
            }

            //--------------------------
            // Render the "quad" tool and controls
            painter.FillColor = ColorRGBA.Make(0f, 0.3f, 0.5f, 0.6f);
            painter.Fill(quadPolygonControl.MakeVxs());
        }