private void btnStart_Click(object sender, EventArgs e)
        {
            var okay = m_Game.StartNewRound();

            UpdateGameDisplay();

            if (m_Game.GetGameState() == "PlayingCards")
            {
                btnStart.Enabled = false;
                if (okay)
                {
                    LogMsg("===== START =====");
                    LogMsg("Game Round - " + m_Game.GetShoeCode() + "-" + m_Game.GetRoundIndex());
                }
            }
        }