Beispiel #1
0
	void Start () {
		audio = GetComponent<AudioSource>();
		moves = moves.GetComponent<Text>();
		BigSquare = BigSquare.GetComponent<BigSquare>();
		DRect = DRect.GetComponent<DRect>();
		Rect1 = Rect1.GetComponent<Rectangle>();
		Rect2 = Rect2.GetComponent<Rectangle>();
		Rect3 = Rect3.GetComponent<Rectangle>();
		Rect4 = Rect4.GetComponent<Rectangle>();
		Square1 = Square1.GetComponent<Square>();
		Square2 = Square2.GetComponent<Square>();
		Square3 = Square3.GetComponent<Square>();
		Square4 = Square4.GetComponent<Square>();

		setGameBoard ();
	}
Beispiel #2
0
        static void Main(string[] args)
        {
            uint lowBound = (uint)Encoding.ASCII.GetBytes("A")[0];
            uint hiBound  = (uint)Encoding.ASCII.GetBytes("Z")[0];

            uint n = 3763;
            uint e = 11;

            Console.WriteLine("x | e(x)");
            for (uint i = lowBound; i <= hiBound; ++i)
            {
                Console.WriteLine(
                    "{0} | {1}",
                    Convert.ToChar(i),
                    BigSquare.SqAndMult(i, e, n)
                    );
            }

            Console.ReadKey(true);
        }