// Update is called once per frame void Update() { textBox.text = formatter.GetFormattedNumber(floatVariable.RuntimeValue); }
// Update is called once per frame void Update() { text.text = label + " " + formatter.GetFormattedNumber(displayVar.RuntimeValue); }
private void UpdateExpText() { expText.text = formatter.GetFormattedNumber(playerExp.RuntimeValue) + " / " + formatter.GetFormattedNumber(nextLevelExp); }
void UpdateHealthBarText(float current, float max) { healthText.text = formatter.GetFormattedNumber(current) + " / " + formatter.GetFormattedNumber(max); }
private void FixedUpdate() { displayText.text = labelText + formatter.GetFormattedNumber(attribute.RuntimeValue); }