public void Redeal() { for (int i = 0; i < currentPlayer.RedealFlags.Length; i++) { if (currentPlayer.RedealFlags[i]) { currentDeck.DiscardCard(currentPlayer.Hand[i]); currentPlayer.Hand[i] = currentDeck.GetTopCard(); } currentPlayer.RedealFlags[i] = false; } CardsRedealt?.Invoke(currentPlayer.Hand); if (Rules.TestHand(currentPlayer.Hand, currentBet, out string winningHandName, out int reward)) { currentPlayer.Credits += reward; PlayerWon?.Invoke(winningHandName, reward, currentPlayer); } currentBet = Mathf.Min(kDefaultBet, currentPlayer.Credits); BetChanged?.Invoke(currentBet); }
public void IncreaseBet(int increaseAmount) { currentBet = Mathf.Min(currentBet + increaseAmount, currentPlayer.Credits); BetChanged?.Invoke(currentBet); }