public void CleanUp()
 {
     m_activeCount      = 0;
     m_belleGetBits     = BelleConfig.GetBelleStringBitByBelleTable();
     m_belleCanEvoBits  = BelleConfig.GetBelleStringBitByBelleTable();
     m_belleItemBits    = BelleConfig.GetBelleStringBitByBelleTable();
     m_matrixUnlockBits = BelleConfig.GetBelleStringBitByBelleMatrix();
 }
Beispiel #2
0
    public void OnClickItem()
    {
        if (m_NewPlayerGuide_Step == 1)
        {
            NewPlayerGuidLogic.CloseWindow();
        }

        if (null != m_parentWindow)
        {
            m_parentWindow.OnClickBelleItem(gameObject);
        }

        if (m_NewPlayerGuide_Step == 1)
        {
            if (BelleOwnWindow.Instance())
            {
                if (BelleOwnWindow.Instance())
                {
                    // 弃用
                    //BelleOwnWindow.Instance().NewPlayerGuide(1);
                }
            }
            m_NewPlayerGuide_Step = -1;
        }

        //清理红点提示
        if (m_redTipObj.gameObject.activeSelf)
        {
            BelleConfig.SetBelleGetBitsByBit(m_belleId, '0');
            m_redTipObj.SetActive(false);
            BelleData.m_belleActiveCount--;
            if (BelleData.m_belleActiveCount < 0)
            {
                BelleData.m_belleActiveCount = 0;
            }
            if (MenuBarLogic.Instance() != null)
            {
                MenuBarLogic.Instance().UpdateBelleTip();
            }
        }
    }
Beispiel #3
0
    public void UpdateEvalutionInfo()
    {
        if (null == BelleInfoWindow.Instance())
        {
            return;
        }

        Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData;

        if (null == belleTab)
        {
            return;
        }

        Belle curBelleData = null;

        if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id))
        {
            curBelleData = BelleData.OwnedBelleMap[belleTab.Id];
        }
        if (null == curBelleData)
        {
            return;
        }
        int belleSubItemId     = belleTab.BelleItemID;
        int belleTotalSubCount = 0;
        int belleCoinCount     = 0;
        Tab_BelleLevelup curTabBelleLevelup = TableManager.GetBelleLevelupByID(curBelleData.id * Belle.ID_FACTOR + curBelleData.orgLevel, 0);

        if (null != curTabBelleLevelup && curTabBelleLevelup.getConsumeTypeCount() > 0)
        {
            belleTotalSubCount = curTabBelleLevelup.GetConsumeNumbyIndex(0);
            belleCoinCount     = curTabBelleLevelup.GetConsumeNumbyIndex(1);
        }

        if (GameManager.gameManager.PlayerDataPool == null)
        {
            return;
        }
        Games.Item.GameItemContainer backPack = GameManager.gameManager.PlayerDataPool.BackPack;
        if (backPack == null)
        {
            return;
        }
        int belleSubItemCount = backPack.GetItemCountByDataId(belleSubItemId);
        int have = 0; int need = 0;

        GetBelleFragmentNum(out have, out need);
        m_curBelleItemCount.text = have.ToString() + "/" + need.ToString();
        if (need > 0)
        {
            BelleFragmentUS.transform.localScale = new Vector3((float)have / need, 1f, 1f);
        }
        Tab_CommonItem commItem = TableManager.GetCommonItemByID(belleTab.BelleItemID, 0);

        if (commItem != null)
        {
            m_curBelleItemIcon.spriteName = commItem.Icon;
        }
        if (belleSubItemCount < belleTotalSubCount)
        {
            m_curBelleEvaluteLab.text = StrDictionary.GetClientDictionaryString("#{10812}");
            messageBtn.functionName   = "OnGetItem";
            evoRedTipObj.gameObject.SetActive(false);
            if (BelleConfig.GetBelleEvoBitByIndex(belleTab.Id))
            {
                BelleConfig.SetBelleEvoCountByBit(belleTab.Id, '0');
            }
        }
        else
        {
            m_curBelleEvaluteLab.text = StrDictionary.GetClientDictionaryString("#{10813}");
            messageBtn.functionName   = "OnEvolutionClick";
            evoRedTipObj.gameObject.SetActive(!curBelleData.IsMaxLevel());
        }

        BelleData.m_belleEvoCount = BelleConfig.GetBelleEvoCount();
        //最大等级的一个判断


        m_EvaluBtnObj.SetActive(!curBelleData.IsMaxLevel());
        m_EvaluMaxLabel.gameObject.SetActive(curBelleData.IsMaxLevel());
    }