private void Callbacks_BeginRace(object sender, BeginRaceEventArgs e) { if (Settings.HidOnFinish) { RunCatchLog(SendContentToAll, "Error in Callbacks_BeginRace Method.", true); } }
private void Callbacks_BeginRace(object sender, BeginRaceEventArgs e) { RunCatchLog(() => { ReportCurrentChallenge(null, e.ChallengeInfo); if (IsDedimaniaResponsive) { ResetUpdateServerPlayersTimer(); } }, "Error in Callbacks_BeginChallenge Method.", true); }
private void Callbacks_BeginRace(object sender, BeginRaceEventArgs e) { RunCatchLog(() => { EnsureChallengeExistsInStorage(e.ChallengeInfo); DetermineLocalRecords(); OnLocalRecordsDetermined(new List <RankEntry>(LocalRecords)); if (ChallengeChanged != null) { ChallengeChanged(this, EventArgs.Empty); } }, "Error in Callbacks_BeginRace Method.", true); }
private void Callbacks_BeginRace(object sender, BeginRaceEventArgs e) { RunCatchLog(() => { if (Settings.KickMode != IdleKickMode.ROUNDS) { return; } List <KeyValuePair <string, uint> > loginsToKick; lock (_readWriteLockObject) { foreach (string login in LoginRounds.Keys.ToArray()) { IncreaseLoginRounds(login); } loginsToKick = LoginRounds.Where(loginRound => loginRound.Value >= Settings.RoundsCount && !LoginHasRight(loginRound.Key, false, "NoIdleKick")).ToList(); } foreach (KeyValuePair <string, uint> loginRound in loginsToKick) { if (!Settings.KickSpectators) { PlayerSettings playerSettings = GetPlayerSettings(loginRound.Key); if (playerSettings == null || playerSettings.SpectatorStatus.IsSpectator) { ResetLoginRounds(loginRound.Key); continue; } } KickLogin(loginRound.Key); } }, "Error in Callbacks_BeginChallenge Method.", true); }