Beispiel #1
0
 public void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         isOn = true;
     }
     currentState.OnTriggerEnter(other);
 }
 private void OnTriggerEnter(Collider other)
 {
     currentState.OnTriggerEnter(other);
 }