Beispiel #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         cc.gravity    = 5f;
         cc.inWater    = false;
         cc.doubleJump = false;
         cc.speed      = 2f;
         cc.jumpHeight = 1f;
         cc.resetGravity();
     }
     if (other.tag == "Bear")
     {
         bcc.gravity    = 5f;
         bcc.inWater    = false;
         bcc.doubleJump = false;
         bcc.speed      = 2f;
         bcc.jumpHeight = 1f;
         bcc.resetGravity();
     }
 }
Beispiel #2
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         cc.gravity    = 5f;
         cc.inWater    = true;
         cc.doubleJump = true;
         cc.speed      = 5;
         cc.jumpHeight = 3;
         cc.resetGravity();
         AnimatorScript.InWater = true;
         FindObjectOfType <AudioManager>().Play("Splash");
     }
     if (other.tag == "Bear")
     {
         bcc.gravity    = 5f;
         bcc.inWater    = true;
         bcc.doubleJump = true;
         bcc.speed      = 5;
         bcc.jumpHeight = 3;
         bcc.resetGravity();
         FindObjectOfType <AudioManager>().Play("Splash");
     }
 }