Beispiel #1
0
 private void OnClickButton()
 {
     if (view.playerEmber >= cost && view.GetBuildedTowerNum() < Constants.GameConstants.TOWER_DEPLOYMENT_LIMIT)
     {
         MessageDispatcher.PostMessage(Constants.MessageType.GenerateBuilding, ( long )buildingID, BuildingType.Tower);
         MessageDispatcher.PostMessage(Constants.MessageType.CloseTowerPopUp);
     }
 }