public override int GetHashCode()
        {
            int hash = 1;

            if (Result != 0)
            {
                hash ^= Result.GetHashCode();
            }
            if (BattleStartTimestampMs != 0L)
            {
                hash ^= BattleStartTimestampMs.GetHashCode();
            }
            if (BattleEndTimestampMs != 0L)
            {
                hash ^= BattleEndTimestampMs.GetHashCode();
            }
            if (BattleId.Length != 0)
            {
                hash ^= BattleId.GetHashCode();
            }
            if (defender_ != null)
            {
                hash ^= Defender.GetHashCode();
            }
            if (battleLog_ != null)
            {
                hash ^= BattleLog.GetHashCode();
            }
            return(hash);
        }
        public override int GetHashCode()
        {
            int hash = 1;

            if (State != 0)
            {
                hash ^= State.GetHashCode();
            }
            if (BattleType != 0)
            {
                hash ^= BattleType.GetHashCode();
            }
            if (ServerMs != 0L)
            {
                hash ^= ServerMs.GetHashCode();
            }
            hash ^= battleActions_.GetHashCode();
            if (BattleStartTimestampMs != 0L)
            {
                hash ^= BattleStartTimestampMs.GetHashCode();
            }
            if (BattleEndTimestampMs != 0L)
            {
                hash ^= BattleEndTimestampMs.GetHashCode();
            }
            return(hash);
        }