Beispiel #1
0
    //IENumerators
    public IEnumerator ShowResults()
    {
        if (PhotonNetwork.LocalPlayer.ActorNumber == 1)
        {
            p1.myChoiceUpdate(this.myChoice); p2.myChoiceUpdate(this.theirChoice);
        }
        else
        {
            p2.myChoiceUpdate(this.myChoice); p1.myChoiceUpdate(this.theirChoice);
        }
        infoText.text = this.myResult == Results.Win ? "You attack the oponent." : "You have been attacked.";
        this.myResult = Results.None;
        yield return(new WaitForSeconds(5.0f));

        infoText.text        = "Choose an attack.";
        buttons.interactable = true;
        p1.myChoiceUpdate("");
        p2.myChoiceUpdate("");
        yield return(new WaitForSeconds(1.0f));
    }