public override void OnRestoreHP(BattleManager.BE_RestoreHP _event) { if (_event.battle.SourceBattler.owner != source.owner) { _event.PreventEvent(_event.battle.SourceBattler.creature.Name + " can't restore HP because of " + source.creature.Name + "'s Dread Aura!"); } }
public virtual void OnRestoreHP(BattleManager.BE_RestoreHP _event) { }