public BattleNotification(BattleInitialize battleInitialize) { _battleInitialize = battleInitialize; _id = Constant.NOTIFICATION_TYPE_RESOURCE_LOADER; _typeList = new int[] { (int)CreatureStateType.Load, (int)CreatureStateType.Release }; }
void Awake() { s_Sigleton = this; FileStream fileStream = new FileStream(Application.persistentDataPath + "/" + CONFIG_PATH, FileMode.Open); MemoryStream uncompressedStream = new MemoryStream(); CompressionUtility.DecompressStream(fileStream, uncompressedStream); BinaryFormatter bft = new BinaryFormatter(); DataResource.Resource = (DataSet)bft.Deserialize(uncompressedStream); fileStream.Close(); uncompressedStream.Close(); }
public override void Clear() { battleInitialize = null; }