Beispiel #1
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 public static extern void Baselib_RegisteredNetwork_Socket_UDP_Close(Baselib_RegisteredNetwork_Socket_UDP socket);
Beispiel #2
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 public static extern void Baselib_RegisteredNetwork_Socket_UDP_GetNetworkAddress(Baselib_RegisteredNetwork_Socket_UDP socket, Baselib_NetworkAddress *dstAddress, Baselib_ErrorState *errorState);
Beispiel #3
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 public static extern UInt32 Baselib_RegisteredNetwork_Socket_UDP_DequeueSend(Baselib_RegisteredNetwork_Socket_UDP socket, Baselib_RegisteredNetwork_CompletionResult *results, UInt32 resultsCount, Baselib_ErrorState *errorState);
Beispiel #4
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 public static extern Baselib_RegisteredNetwork_CompletionQueueStatus Baselib_RegisteredNetwork_Socket_UDP_WaitForCompletedSend(Baselib_RegisteredNetwork_Socket_UDP socket, UInt32 timeoutInMilliseconds, Baselib_ErrorState *errorState);
Beispiel #5
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 public static extern Baselib_RegisteredNetwork_ProcessStatus Baselib_RegisteredNetwork_Socket_UDP_ProcessSend(Baselib_RegisteredNetwork_Socket_UDP socket, Baselib_ErrorState *errorState);
Beispiel #6
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 public static extern UInt32 Baselib_RegisteredNetwork_Socket_UDP_ScheduleSend(Baselib_RegisteredNetwork_Socket_UDP socket, Baselib_RegisteredNetwork_Request *requests, UInt32 requestsCount, Baselib_ErrorState *errorState);