// Use this for initialization
    void Start()
    {
        if (!KnowledgeTexture)
        {
            return;
        }
        Controller = GameObject.Find("Controller").GetComponent("GameController") as GameController;


        Calculator              = GameObject.Find("Player").GetComponent("CalcController") as BaseToolController;
        MeasuringTape           = GameObject.Find("Player").GetComponent("MeasuringScaleController") as BaseToolController;
        FormulaSheet            = GameObject.Find("Player").GetComponent("FormulaController") as BaseToolController;
        ScaleTool               = GameObject.Find("Player").GetComponent("WeighBalanceScript") as BaseToolController;
        level1ConsoleController = GameObject.Find("console").GetComponent("ConsoleController") as ConsoleController;



        KnowledgePoints = 0f;
        KbarRect        = new Rect(5, 5, 400, 15);
        ToolBarRect     = new Rect(500, 10, 23, 30);
        ToolsTexture    = new Texture[] { CalculatorTexture, MsrTapeTexture, WgBalTexture, FormBoardTexture };
        Tools           = new BaseToolController[] { Calculator, MeasuringTape, ScaleTool, FormulaSheet };
    }
Beispiel #2
0
    // Use this for initialization
    void Start()
    {
        if (!KnowledgeTexture) {
            return;
        }
        Controller = GameObject.Find("Controller").GetComponent("GameController") as GameController;

        Calculator =  GameObject.Find("Player").GetComponent("CalcController") as BaseToolController;
        MeasuringTape = GameObject.Find("Player").GetComponent("MeasuringScaleController") as BaseToolController;
        FormulaSheet = GameObject.Find("Player").GetComponent("FormulaController") as BaseToolController;
        ScaleTool  = GameObject.Find("Player").GetComponent("WeighBalanceScript") as BaseToolController;
        level1ConsoleController = GameObject.Find("console").GetComponent("ConsoleController") as ConsoleController;

        KnowledgePoints = 0f;
        KbarRect = new Rect(5, 5, 400, 15);
        ToolBarRect = new Rect(500, 10, 23, 30);
        ToolsTexture = new Texture[]{CalculatorTexture, MsrTapeTexture, WgBalTexture, FormBoardTexture};
        Tools = new BaseToolController[]{Calculator, MeasuringTape, ScaleTool, FormulaSheet};
    }