private void CreateScroll (){ newScroll = new BaseScroll (); newScroll.ItemName = "Scroll"; newScroll.ItemDsecription = "This is a scroll"; newScroll.ItemID = Random.Range(1, 101); newScroll.SpellEffectID = Random.Range(500, 1001); }
//快捷键 public static void Hotkey_UI(BaseScroll Func_Hotkey_Scroll, Settings.HotkeyConfig HotkeyConfig) { foreach (var i in AccessTools.GetFieldNames(HotkeyConfig)) { var Field = AccessTools.Field(HotkeyConfig.GetType(), i); if (Field.FieldType == typeof(ConfigEntry <KeyboardShortcut>)) { var Container = new Container { Name = i, Group = { Spacing = 2, Direction = Direction.Horizontal }, Element = { PreferredSize = { 0, 50 } }, Children = { new TaiwuLabel { Name = "TitleLabel", Text = (Field.GetValue(HotkeyConfig) as ConfigEntry <KeyboardShortcut>).Description.Description, UseBoldFont = true, UseOutline = true, Element = { PreferredSize ={ 200, 0 } } }, new TaiwuLabel { Name = "ValueLabel", Text = Hotkey_ToString((Field.GetValue(HotkeyConfig) as ConfigEntry <KeyboardShortcut>).Value), BackgroundStyle = TaiwuLabel.Style.Value }, new TaiwuButton { Name = i, Text = "修改快捷键", Element = { PreferredSize ={ 200, 0 } }, UseBoldFont = true, OnClick = (Button bt) => { var KeyboardMonitor = Func_Hotkey_Scroll.Get <KeyboardMonitor>(); KeyboardMonitor.Monitoring(AccessTools.Field(HotkeyConfig.GetType(), bt.Name), bt.Parent.Children[1] as TaiwuLabel, bt); } } } }; Func_Hotkey_Scroll.Add(i, Container); } } }
public void createScroll() { newScroll = new BaseScroll(); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "A new awsome scroll!"; newScroll.ItemID = Random.Range(1, 101); newScroll.SpellEffectID = Random.Range(500, 1001); }
private void CreateScroll() { newScroll = new BaseScroll(); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "A powerful scroll"; newScroll.ItemId = Random.Range(1, 101); newScroll.SpellEffectId = Random.Range(500, 1000); }
private void CreateScroll() { newScroll = new BaseScroll(); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "This is a scroll."; newScroll.ItemID = Random.Range(1, 200); newScroll.SpellEffectID = "Damage: " + Random.Range(500, 1000); }
private void CreateScroll(){ newScroll = new BaseScroll (); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "This is a powerful scroll."; newScroll.ItemID = Random.Range (1, 101); newScroll.ScrollEffectID = Random.Range (500, 1001); ChooseScrollType (); }
private void CreateScroll() { newScroll = gameObject.AddComponent <BaseScroll>(); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "This Scroll Contains Magical Powers"; newScroll.ItemID = Random.Range(1, 101); newScroll.SpellEffectID = Random.Range(500, 1001); }
private void CreateScroll() { newScroll = new BaseScroll (); newScroll.itemName = "Scroll"; newScroll.itemDescription = "This is a powerful scroll."; newScroll.itemID = Random.Range (1, 101); newScroll.spellEffectID = Random.Range (1, 101); }
private void CreateScroll() { newScroll = new BaseScroll(); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "Powerfull Scroll of {0}"; newScroll.ItemID = Random.Range(0, 101); newScroll.spellEffectID = Random.Range(500, 1001); }
private void CreateScroll() { newScroll = new BaseScroll(); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "This is a powerfull scroll!"; newScroll.ItemID = Random.Range(1, 101); newScroll.SpellEffectID = Random.Range(500, 1001); }
public BaseScroll CreateScroll() { newScroll = new BaseScroll(); newScroll.ItemName = "Scroll"; newScroll.ItemDescription = "This is a Scroll."; newScroll.ItemID = Random.Range(1,101); ChooseScrollType(); return newScroll; }
private void CreateScroll() { newScroll = new BaseScroll(); ChooseScrollType(); SetScrollName(); newScroll.ItemID = Random.Range(1, 101); newScroll.ItemDescription = "This item is a " + newScroll.ItemName; }
private void CreateScroll() { newScroll = new BaseScroll(); newScroll.ItemName = itemNames[Random.Range(0,4)] + " scroll"; newScroll.ItemDescription = itemDescription[Random.Range(0,itemDescription.Length)]; newScroll.ItemID = Random.Range(1,101); ChooseScrollType(); newScroll.SpellEffectID = Random.Range(1,101); }
private void CreateScroll() { _newScroll = new BaseScroll { ItemDescription = _scrollDescription, ItemId = Random.Range(1, 101), ItemName = _scrollNames[Random.Range(0, 3)], SpellEffectId = Random.Range(101, 201), ItemType = BaseItem.ItemTypes.Scroll }; }
public BaseItem CreateAItem(int ItemSelection) { if (ItemSelection == 1) { anEquipment = newEquipment.CreateEquipment (); return anEquipment; } else if (ItemSelection == 2) { aWeapon = newWeapon.CreateWeapon (); return aWeapon; } else if (ItemSelection == 3) { aPotion = newPotion.CreatePotion (); return aPotion; } else if (ItemSelection == 4) { aScroll = newScroll.CreateScroll (); return aScroll; } else { anEquipment = newEquipment.CreateEquipment (); return anEquipment; } }
public static void Init(Container Func_AddItem_Container, Settings settings) { var TabFuncAddItem = Func_AddItem_Container.Get <TabFuncAddItem>(); TabFuncAddItem.SetInstance(Func_AddItem_Container); TopOfFuncAddItemContainer(Func_AddItem_Container); BaseScroll baseScroll; (baseScroll = new BaseScroll { Name = "ItemShowerHandle", Group = { Direction = Direction.Vertical, Spacing = 0, Padding = { 10 }, ForceExpandChildWidth = true } }).SetParent(Func_AddItem_Container); TabFuncAddItem.valueHander = baseScroll; }
public static void Init(BaseScroll Func_Hotkey_Scroll, Settings settings) { Hotkey_UI(Func_Hotkey_Scroll, settings.Hotkey); }
public void SetInstance(BaseScroll instance) { this.instance = instance; }