public void Should_Create_Instance_Of_Specified_Type() { var plant = new BasePlant(); plant.DefinePropertiesOf<Person>(new { FirstName = "" }); Assert.IsInstanceOf(typeof(Person), plant.Create<Person>()); }
public void Should_Call_AfterBuildCallback_AfterConstructor_Population() { var testPlant = new BasePlant(); testPlant.DefineConstructionOf<House>(new { Color = "Red", SquareFoot = 3000 }, (h) => h.Summary = h.Color + h.SquareFoot); Assert.AreEqual("Blue3000", testPlant.Create<House>(new { Color = "Blue" }).Summary); }
public void Should_Call_AfterBuildCallback_After_Properties_Populated() { var testPlant = new BasePlant(); testPlant.DefinePropertiesOf<Person>(new {FirstName = "Angus", LastName = "MacGyver"}, (p) => p.FullName = p.FirstName + p.LastName); var builtPerson = testPlant.Create<Person>(); Assert.AreEqual(builtPerson.FullName, "AngusMacGyver"); }
public void Should_Build_Relation() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House() { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person() { FirstName = "Leo" }); var person = plant.Build<Person>(); Assert.IsNotNull(person.HouseWhereILive); }
public void Is_Event_Created_Called() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo" }); plant.BluePrintCreated += plant_BluePrintCreated; plant.Create<House>(); plant.Create<Person>(); }
public void Can_Create_Two_Different_House() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo" }); var house = plant.Create<House>(); var redHouse = plant.Create(new House { Color = "red" }); Assert.AreNotEqual(house, redHouse); Assert.AreNotEqual(house.Color, redHouse.Color); }
public void Should_Lazily_Evaluate_Delegate_Properties() { var plant = new BasePlant(); string lazyMiddleName = null; plant.DefinePropertiesOf <Person>(new { MiddleName = new LazyProperty <string>(() => lazyMiddleName) }); Assert.AreEqual(null, plant.Create <Person>().MiddleName); lazyMiddleName = "Johnny"; Assert.AreEqual("Johnny", plant.Create <Person>().MiddleName); }
public void Should_Create_Variation_With_Extension() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue" }, OnPropertyPopulation); plant.DefineVariationOf("My", new House { Color = "My" }, OnPropertyPopulationVariatoion); Assert.AreEqual(plant.Create <House>().Persons.First().FirstName, "Pablo"); Assert.AreEqual(plant.Create <House>("My").Persons.First().FirstName, "Pedro"); }
public async Task <IHttpActionResult> DeleteBasePlant(int id) { BasePlant basePlant = await db.BasePlants.FindAsync(id); if (basePlant == null) { return(NotFound()); } db.BasePlants.Remove(basePlant); await db.SaveChangesAsync(); return(Ok(basePlant)); }
public void Should_Build_Relation() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo" }); var person = plant.Build <Person>(); Assert.IsNotNull(person.HouseWhereILive); }
public PlantIdentificationGump(Mobile from, BasePlant plant) : base("Plante", 400, 220) { m_from = from; m_plant = plant; int x = XBase; int y = YBase; int line = 0; int scale = 25; x = 90; AddItem(x + 5, y + (line * scale) + 12, plant.ItemID); AddSection(x + 80, y + (line * scale) + 12, 300, 120, plant.Latin, plant.Description); }
public void Is_Event_Created_Called() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo" }); plant.BluePrintCreated += plant_BluePrintCreated; plant.Create <House>(); plant.Create <Person>(); Assert.AreEqual(eventcounter, 2); }
public void BringToHome() { Defrag(); for (int i = 0; i < m_Plants.Count; ++i) { object o = m_Plants[i]; if (o is BasePlant) { BasePlant plant = (BasePlant)o; plant.MoveToWorld(Location, Map); } } }
public void Is_Event_Created_Called() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House() { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person() { FirstName = "Leo" }); plant.BluePrintCreated += new BluePrintCreatedEventHandler(plant_BluePrintCreated); var house = plant.Create <House>(); var person = plant.Create <Person>(); }
public void Should_Not_Prefill_Relation_Defined() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo", HouseWhereILive = new House { Color = "Violet" } }); var house = plant.Create <House>(); var person = plant.Create <Person>(); Assert.AreEqual("Violet", person.HouseWhereILive.Color); }
//if tile is swiped over public int Swiped(out BasePlant plant) { int tempScore = 0; plant = basePlant; //if the plant is already active if (basePlant.GetActive()) { //get the score from the plant tempScore = basePlant.GetScore(); Debug.Log(basePlant.GetScore()); //if the plant is type of double plant if (basePlant is DoubleScorePlant) { //white text FloatingTextManager.CreateFloatingText("+" + basePlant.GetScore().ToString(), basePlant.transform, Color.white); } else if (basePlant is NormalPlant) { //yellow text FloatingTextManager.CreateFloatingText("+" + basePlant.GetScore().ToString(), basePlant.transform); } else if (basePlant is DebuffPlant) { FloatingTextManager.CreateFloatingText("+" + basePlant.GetScore().ToString(), basePlant.transform, Color.blue); DebuffPlant debuff = basePlant as DebuffPlant; Destroy(lightning); } //activate the dead plant animation m_animator.SetTrigger("DeadPlant"); //Set the plant state to be inactive basePlant.SetActive(false); for (int i = 0; i < emmiters.Count; i++) { emmiters [i].Play(); } } return(tempScore); }
public void Create_WhenVariationHasLazyPropertyOverwrittenByUser_DoesNotInvokeVariationLazyProperty() { var plant = new BasePlant(); const string variationName = "Self"; var wasVariantLazyPropertyAssigned = false; plant.DefinePropertiesOf<Person>(new { FirstName = "default" }); plant.DefineVariationOf<Person>(variationName, new { FirstName = new LazyProperty<string>(() => { wasVariantLazyPropertyAssigned = true; return "overwritten"; }) }); plant.Create<Person>(new { FirstName = "UserDefined" }, variationName); Assert.IsFalse(wasVariantLazyPropertyAssigned); }
public void Should_Prefill_Relation() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo" }); var house = plant.Create <House>(); var person = plant.Create <Person>(); Assert.IsNotNull(person.HouseWhereILive); Assert.AreEqual(house, person.HouseWhereILive); Assert.AreEqual(house.Color, person.HouseWhereILive.Color); Assert.AreEqual(house.SquareFoot, person.HouseWhereILive.SquareFoot); }
public void Can_Create_Two_Different_House() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo" }); var house = plant.Create <House>(); var redHouse = plant.Create(new House { Color = "red" }); Assert.AreNotEqual(house, redHouse); Assert.AreNotEqual(house.Color, redHouse.Color); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_EarthType = (EarthType)reader.ReadInt(); m_Plant = (BasePlant)reader.ReadItem(); goto case 0; } case 0: { break; } } }
public void Defrag() { for (int i = 0; i < m_Plants.Count; ++i) { object o = m_Plants[i]; if (o is BasePlant) { BasePlant plant = (BasePlant)o; if (plant.Deleted || plant.Parent != null || plant.IsGathered) { m_Plants.RemoveAt(i); --i; } } else { m_Plants.RemoveAt(i); --i; } } }
public void Should_Lazily_Evaluate_Delegate_Properties() { var plant = new BasePlant(); string lazyMiddleName = null; plant.DefinePropertiesOf<Person>(new { // ReSharper disable once AccessToModifiedClosure MiddleName = new LazyProperty<string>(() => lazyMiddleName) }); Assert.AreEqual(null, plant.Create<Person>().MiddleName); lazyMiddleName = "Johnny"; Assert.AreEqual("Johnny", plant.Create<Person>().MiddleName); }
public void SetupPlant(BasePlant p) { p.DefinePropertiesOf <House>(new { Color = "red" }); }
public void Should_increment_values_in_a_sequence_with_property_construction() { var testPlant = new BasePlant(); testPlant.DefinePropertiesOf<Person>(new { FirstName = new Sequence<string>(i => "FirstName" + i) }); Assert.AreEqual("FirstName0", testPlant.Create<Person>().FirstName); Assert.AreEqual("FirstName1", testPlant.Create<Person>().FirstName); }
public void Should_Set_User_Properties_That_Are_Not_Defaulted() { var plant = new BasePlant(); plant.DefinePropertiesOf<Person>(new { FirstName = "Barbara" }); Assert.AreEqual("Brechtel", plant.Create<Person>(new { LastName = "Brechtel" }).LastName); }
public void Should_Throw_PropertyNotFound_Exception_When_Given_Invalid_Property() { var plant = new BasePlant(); plant.DefinePropertiesOf<Person>(new { Foo = "" }); plant.Create<Person>(); }
public void Should_Only_Set_Properties_Once() { var testPlant = new BasePlant(); testPlant.DefinePropertiesOf<WriteOnceMemoryModule>(new { Value = 5000 }); Assert.AreEqual(10, testPlant.Create<WriteOnceMemoryModule>(new { Value = 10 }).Value); }
public void Should_Prefill_Relation() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo" }); var house = plant.Create<House>(); var person = plant.Create<Person>(); Assert.IsNotNull(person.HouseWhereILive); Assert.AreEqual(house, person.HouseWhereILive); Assert.AreEqual(house.Color, person.HouseWhereILive.Color); Assert.AreEqual(house.SquareFoot, person.HouseWhereILive.SquareFoot); }
public void Should_Create_Instance_With_Requested_Properties_Specified_By_Instance() { var testPlant = new BasePlant(); testPlant.DefinePropertiesOf(new Person { FirstName = "David" }); Assert.AreEqual("James", testPlant.Create(new Person { FirstName = "James" }).FirstName); }
public void Should_Create_Objects_Via_Constructor() { var testPlant = new BasePlant(); testPlant.DefineConstructionOf<Car>(new { Make = "Toyota" }); Assert.AreEqual("Toyota", testPlant.Create<Car>().Make); }
public static BaseSeed GetSeed(BasePlant plant) { return(plant.GetSeed()); }
public void Should_Create_Instance_With_Requested_Properties() { var plant = new BasePlant(); plant.DefinePropertiesOf<Person>(new { FirstName = "" }); Assert.AreEqual("James", plant.Create<Person>(new { FirstName = "James" }).FirstName); }
//add randomised plant component public void AddNewPlantComponent() { //Set up a random percentage chance int chance = Random.Range(0, 100); //if the chance is greater than 90 (10% chance) if (chance >= 75) { //spawn debuff plant (lightning plant) plantComponentType = PlantComponentType.DEBUFFPLANT; } //if the chance is greater than 70 but less than 90 (20% chance) else if (chance > 55 && chance < 75) { //Spawn double score plant plantComponentType = PlantComponentType.DOUBLESCOREPLANT; } //otherwise just spawn a generic 1 point plant (70%) else { //Spawn Normal Plant plantComponentType = PlantComponentType.NORMALPLANT; } m_animator.SetTrigger("Spawn"); switch (plantComponentType) { case PlantComponentType.NORMALPLANT: m_animator.enabled = false; basePlant = gameObject.AddComponent <NormalPlant> (); basePlant.SetSprite(sprites [0]); sr.sprite = sprites [0]; m_animator.enabled = true; m_animator.SetTrigger("BulbPlant"); break; case PlantComponentType.DOUBLESCOREPLANT: m_animator.enabled = false; basePlant = gameObject.AddComponent <DoubleScorePlant> (); basePlant.SetSprite(sprites [1]); sr.sprite = sprites [1]; m_animator.enabled = true; m_animator.SetTrigger("VenusPlant"); break; case PlantComponentType.DEBUFFPLANT: m_animator.enabled = false; basePlant = gameObject.AddComponent <DebuffPlant> (); basePlant.SetSprite(sprites [2]); sr.sprite = sprites [2]; m_animator.enabled = true; m_animator.SetTrigger("YellowPlant"); break; case PlantComponentType.ELECTRICPLANT: basePlant = gameObject.AddComponent <ElectricPlant> (); basePlant.SetSprite(sprites [3]); sr.sprite = sprites [3]; break; } basePlant.SetActive(true); FirstTimeSpawn = false; }
public void Should_Load_Blueprints_From_Assembly() { var plant = new BasePlant().WithBlueprintsFromAssemblyOf <TestBlueprint>(); Assert.AreEqual("Elaine", plant.Create <Person>().MiddleName); }
public void SetupPlant(BasePlant p) { p.DefineVariationOf <House>("appartment", new { Color = "blue" }); }
public void Should_Load_Blueprints_From_Assembly() { var plant = new BasePlant().WithBlueprintsFromAssemblyOf<TestBlueprint>(); Assert.AreEqual("Elaine", plant.Create<Person>().MiddleName); }
public void SetUp() { plant = new BasePlant().WithBlueprintsFromAssemblyOf <RelationshipTests>(); }
public void Should_Not_Prefill_Relation_Defined() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue", SquareFoot = 50 }); plant.DefinePropertiesOf(new Person { FirstName = "Leo", HouseWhereILive = new House { Color = "Violet" } }); plant.Create<House>(); var person = plant.Create<Person>(); Assert.AreEqual("Violet", person.HouseWhereILive.Color); }
public static Item GetRegeant(BasePlant plant) { return(plant.GetPlantReagent()); }
public void Should_Override_Default_Constructor_Arguments() { var testPlant = new BasePlant(); testPlant.DefineConstructionOf<House>(new { Color = "Red", SquareFoot = 3000 }); Assert.AreEqual("Blue", testPlant.Create<House>(new { Color = "Blue" }).Color); }
public void SetupPlant(BasePlant plant) { plant.DefinePropertiesOf<Person>(new { MiddleName = "Elaine" }); }
public void Should_Send_Constructor_Arguments_In_Correct_Order() { var testPlant = new BasePlant(); testPlant.DefineConstructionOf<Book>(new { Publisher = "Tor", Author = "Robert Jordan" }); Assert.AreEqual("Tor", testPlant.Create<Book>().Publisher); Assert.AreEqual("Robert Jordan", testPlant.Create<Book>().Author); }
public void SetupPlant(BasePlant p) { p.DefinePropertiesOf <Person>(new { Name = "my name" }); }
public void Should_Throw_LazyPropertyHasWrongTypeException_When_Lazy_Property_Definition_Returns_Wrong_Type() { var plant = new BasePlant(); plant.DefinePropertiesOf<Person>(new { MiddleName = new LazyProperty<int>(() => 5) }); plant.Create<Person>(); }
public void Should_increment_values_in_a_sequence_with_ctor_construction() { var testPlant = new BasePlant(); testPlant.DefineConstructionOf<House>(new { Color = new Sequence<string>(i => "Color" + i), SquareFoot = 10 }); Assert.AreEqual("Color0", testPlant.Create<House>().Color); Assert.AreEqual("Color1", testPlant.Create<House>().Color); }
public void Should_Use_Default_Instance_Values() { var testPlant = new BasePlant(); testPlant.DefinePropertiesOf<Person>(new { FirstName = "Barbara" }); Assert.AreEqual("Barbara", testPlant.Create<Person>().FirstName); }
public void Spawn() { Map map = Map; if (map == null || map == Map.Internal || Parent != null) { return; } Defrag(); if (m_Plants.Count >= m_Count) { return; } if (CanSpawn()) { try { int season = Map.Felucca.Season; if (season < 0 || season > 3) { return; } if (season == 0 || season == 1 || season == 2) { season = Utility.Random(3); } if (m_Plant[season] == PlantType.None) { return; } Type type = ScriptCompiler.FindTypeByName(m_Plant[season].ToString()); object o = Activator.CreateInstance(type); if (o is BasePlant) { BasePlant plant = (BasePlant)o; m_Plants.Add(plant); Point3D loc = GetSpawnPosition(); if (loc != Point3D.Zero) { plant.OnBeforeSpawn(loc, map); plant.MoveToWorld(loc, map); plant.OnAfterSpawn(); } } } catch { } } }
public void Should_Create_Variation_Of_Specified_Type() { var plant = new BasePlant(); plant.DefinePropertiesOf<Person>(new { FirstName = "" }); plant.DefineVariationOf<Person>("My", new { FirstName = "My" }); plant.DefineVariationOf<Person>("Her", new { FirstName = "Her" }); Assert.IsInstanceOf(typeof(Person), plant.Create<Person>()); Assert.IsInstanceOf(typeof(Person), plant.Create<Person>("My")); Assert.IsInstanceOf(typeof(Person), plant.Create<Person>("Her")); }
public void Should_Create_Variation_With_Extension() { var plant = new BasePlant(); plant.DefinePropertiesOf(new House { Color = "blue" }, OnPropertyPopulation); plant.DefineVariationOf("My", new House { Color = "My" }, OnPropertyPopulationVariatoion); Assert.AreEqual(plant.Create<House>().Persons.First().FirstName, "Pablo"); Assert.AreEqual(plant.Create<House>("My").Persons.First().FirstName, "Pedro"); }
public void Should_Create_Variation_Of_Specified_Type_With_Correct_Data() { var plant = new BasePlant(); plant.DefinePropertiesOf<Person>(new { FirstName = "" }); plant.DefineVariationOf<Person>("My", new { FirstName = "My" }); var person = plant.Create<Person>("My"); Assert.AreEqual("My", person.FirstName); }
public void SetUp() { plant = new BasePlant().WithBlueprintsFromAssemblyOf <DocumentGroupTableTests>(); }
public void SetUp() { plant = new BasePlant().WithBlueprintsFromAssemblyOf <VariationTests>(); }
public void Should_Create_Instance_With_Null_Value() { var testPlant = new BasePlant(); testPlant.DefinePropertiesOf<Person>(new { FirstName = "Barbara", LastName = (string)null }); Assert.IsNull(testPlant.Create<Person>().LastName); }