Beispiel #1
0
 protected override void Awake()
 {
     coordCounter = 0;
     pathFinder   = GetComponent <BasePathfinder>();
     player       = GameObject.Find("Player");
     base.Awake();
 }
Beispiel #2
0
 private void ChangePathFinder()
 {
     activePathFinder = pathFinderList[listMethod.SelectedIndex];
 }