Beispiel #1
0
 /// <summary>
 /// Pans the view relative to the current focus position. The deltaPos vector is expected to be in
 /// the coordinate system of the base projection. The new calculated focus position will be clamped to
 /// the world bounds and to the bounds set by Options::setPanBounds.
 ///
 /// If durationSeconds &gt; 0 the panning operation will be animated over time. If the previous panning animation has not
 /// finished by the time this method is called, it will be stopped.
 /// </summary>
 /// <param name="deltaPos">The coordinate difference the map should be moved by.</param>
 /// <param name="durationSeconds">The duration in which the tilting operation will be completed in seconds.</param>
 public void Pan(MapVec deltaPos, float durationSeconds)
 {
     _baseMapView.Pan(deltaPos, durationSeconds);
 }