Beispiel #1
0
            protected override void OnTarget(Mobile from, object o)
            {
                try
                {
                    if (from == null)
                    {
                        return;
                    }

                    if (o == null)
                    {
                        from.SendMessage("Target does not exist.");
                        return;
                    }


                    if (o is BaseContainer == false)
                    {
                        from.SendMessage("That is not a container.");
                        return;
                    }

                    BaseContainer bc = o as BaseContainer;

                    if (Misc.Diagnostics.Assert(from.Backpack != null, "from.Backpack == null") == false)
                    {
                        from.SendMessage("You cannot use this deed without a backpack.");
                        return;
                    }

                    // mobile backpacks may not be used
                    if (bc == from.Backpack || bc.Parent is Mobile)
                    {
                        from.SendMessage("You may not use that container.");
                        return;
                    }

                    // must not be locked down
                    if (bc.IsLockedDown == true || bc.IsSecure == true)
                    {
                        from.SendMessage("That container is locked down.");
                        return;
                    }

                    // if it's in your bankbox, or it's in YOUR house, you can deed it
                    if ((bc.IsChildOf(from.BankBox) || CheckAccess(from)) == false)
                    {
                        from.SendMessage("The container must be in your bankbox, or a home you own.");
                        return;
                    }

                    // cannot be in another container
                    if (bc.RootParent is BaseContainer && bc.IsChildOf(from.BankBox) == false)
                    {
                        from.SendMessage("You must remove it from that container first.");
                        return;
                    }

                    // okay, done with target checking, now deed the container.
                    // place a special deed to reclaim the container in the players backpack
                    PlayerQuestDeed deed = new PlayerQuestDeed(bc);
                    if (from.Backpack.CheckHold(from, deed, true, false, 0, 0))
                    {
                        bc.PlayerQuest = true;                                                  // mark as special
                        bc.MoveToWorld(from.Location, Map.Internal);                            // put it on the internal map
                        bc.SetLastMoved();                                                      // record the move (will use this in Heartbeat cleanup)
                        //while (deed.Expires.Hours + deed.Expires.Minutes == 0)
                        //Console.WriteLine("Waiting...");
                        //int hours = deed.Expires.Hours;
                        //int minutes = deed.Expires.Minutes;
                        //string text = String.Format("{0} {1}, and {2} {3}",	hours, hours == 1 ? "hour" : "hours", minutes, minutes == 1 ? "minute" : "minutes");
                        from.Backpack.DropItem(deed);
                        from.SendMessage("A deed for the container has been placed in your backpack.");
                        //from.SendMessage( "This quest will expire in {0}.", text);
                    }
                    else
                    {
                        from.SendMessage("Your backpack is full and connot hold the deed.");
                        deed.Delete();
                    }
                }
                catch (Exception e)
                {
                    LogHelper.LogException(e);
                }
            }
Beispiel #2
0
        public override void OnHarvestFinished(Mobile from, Item tool, HarvestDefinition def, HarvestVein vein, HarvestBank bank, HarvestResource resource, object harvested)
        {
            int tileID; Map map; Point3D loc;

            if (GetHarvestDetails(from, tool, harvested, out tileID, out map, out loc))
            {
                if (0.15 > Utility.RandomDouble())
                {
                    HarvestResource res = vein.PrimaryResource;

                    if (res == resource)
                    {
                        try
                        {
                            Type   chance; int num;
                            double miningskill = from.Skills[SkillName.Mining].Base;

                            if ((0.67 > Utility.RandomDouble()) && (res.Types.Length >= 2))
                            {
                                num = (((int)miningskill - 20) + Utility.Random(40)) / 20;

                                if (num >= 0 && num <= 5 && (0.90 > Utility.RandomDouble()))
                                {
                                    chance = Spirit[num];
                                }
                                else
                                {
                                    chance = res.Types[1];
                                }

                                BaseCreature spawned = Activator.CreateInstance(chance, new object[] { 10 }) as BaseCreature;
                                if (spawned != null)
                                {
                                    spawned.MoveToWorld(loc, map);
                                    spawned.Say("Who has disturbed me!");
                                    spawned.Combatant = from;
                                }
                            }

                            double stealingskill = from.Skills[SkillName.Stealing].Base;

                            if ((stealingskill < 60) ? (0.22 > Utility.RandomDouble()) : (0.17 > Utility.RandomDouble()))
                            {
                                num = ((((int)stealingskill - 30) + Utility.Random(11)) / 7) + 1;

                                if (num < 0)
                                {
                                    num = 0;
                                }
                                else if (num > 9)
                                {
                                    num = 9;
                                }

                                BaseContainer goodies = Activator.CreateInstance(GraveGoods[Utility.Random(num)], new object[] { }) as BaseContainer;
                                if (goodies != null)
                                {
                                    goodies.MoveToWorld(loc, map);
                                    from.SendMessage("you dig up something interesting");
                                }
                            }
                        }
                        catch { }
                    }
                }
            }
        }