Beispiel #1
0
    public int Cast()
    {
        Debug.Log("Cast was called");
        if (!myPlayer)
        {
            Debug.LogError("Caster not set call set player");
            return(-1);
        }

        if (!myTarget)
        {
            Debug.LogError("Target not set. Call set Target");
            return(-1);
        }

        myPlayer.DamageEnemy(myTarget, damage);
        return(damage);
    }