public void setCasino(int gameID, int type) { isInfo = false; switch (gameID) { case GameID.TLMN: setStage(tlmn); currentCasino = (BaseCasino)currenStage; break; case GameID.TLMNsolo: setStage(tlmnsl); currentCasino = (BaseCasino)currenStage; break; case GameID.XAM: setStage(xam); currentCasino = (BaseCasino)currenStage; break; case GameID.LIENG: // if (type == 0) { // 5 setStage(lieng5); currentCasino = (BaseCasino)currenStage; // } else { // 9 //setStage(lieng9); //currentCasino = (BaseCasino)currenStage; //} break; case GameID.BACAY: //if (type == 0) { // 5 setStage(bacay); currentCasino = (BaseCasino)currenStage; //} else { // 9 //setStage(bacay9); //currentCasino = (BaseCasino)currenStage; //} break; case GameID.PHOM: setStage(phom); currentCasino = (BaseCasino)currenStage; break; case GameID.POKER: //if (type == 0) { // 5 setStage(poker5); currentCasino = (BaseCasino)currenStage; // } // else { // 9 // setStage(poker9); // currentCasino = (BaseCasino)currenStage; // } break; case GameID.XITO: setStage(xito); currentCasino = (BaseCasino)currenStage; break; case GameID.MAUBINH: setStage(maubinh); currentCasino = (BaseCasino)currenStage; break; case GameID.XOCDIA: setStage(xocdia); currentCasino = (BaseCasino)currenStage; break; case GameID.XENG: setStage(xeng); currentCasino = (BaseCasino)currenStage; break; case GameID.TAIXIU: setStage(taixiu); currentCasino = (BaseCasino)currenStage; break; default: break; } initCardType(gameID); }
public void setCasino(int gameID, int type) { switch (gameID) { case GameID.TLMN: setStage(tlmn); currentCasino = (BaseCasino)currenStage; break; case GameID.XAM: setStage(xam); currentCasino = (BaseCasino)currenStage; break; case GameID.LIENG: if (type == 0) // 5 { setStage(lieng5); currentCasino = (BaseCasino)currenStage; } else // 9 //setStage(lieng9); //currentCasino = (BaseCasino)currenStage; { } break; case GameID.BACAY: if (type == 0) // 5 { setStage(bacay); currentCasino = (BaseCasino)currenStage; } else // 9 //setStage(bacay9); //currentCasino = (BaseCasino)currenStage; { } break; case GameID.PHOM: setStage(phom); currentCasino = (BaseCasino)currenStage; break; case GameID.POKER: if (type == 0) // 5 { setStage(poker5); currentCasino = (BaseCasino)currenStage; } // else { // 9 // setStage(poker9); // currentCasino = (BaseCasino)currenStage; // } break; case GameID.XITO: setStage(xito); currentCasino = (BaseCasino)currenStage; break; case GameID.MAUBINH: setStage(maubinh); currentCasino = (BaseCasino)currenStage; break; case GameID.XOCDIA: setStage(xocdia); currentCasino = (BaseCasino)currenStage; break; default: break; } initCardType(gameID); }
public void setCasino(int gameID, int type) { isInfo = false; switch (gameID) { case GameID.TLMN: currentCasino = FindObjectOfType <TLMN>(); break; case GameID.XAM: currentCasino = FindObjectOfType <Xam>(); break; case GameID.LIENG: if (type == 0) // 5 { currentCasino = FindObjectOfType <Lieng>(); } else // 9 //currentCasino = (BaseCasino)currenStage; { } break; case GameID.BACAY: if (type == 0) // 5 { currentCasino = FindObjectOfType <Bacay>(); ; } else // 9 //currentCasino = (BaseCasino)currenStage; { } break; case GameID.PHOM: currentCasino = FindObjectOfType <PHOM>(); break; case GameID.POKER: if (type == 0) // 5 { currentCasino = FindObjectOfType <Poker>(); ; } // else { // 9 // currentCasino = (BaseCasino)currenStage; // } break; case GameID.XITO: currentCasino = FindObjectOfType <Xito>(); ; break; case GameID.MAUBINH: currentCasino = FindObjectOfType <MauBinh>(); ; break; case GameID.XOCDIA: currentCasino = FindObjectOfType <XocDia>(); ; break; default: break; } initCardType(gameID); }