/// <summary>
 /// Adds a model whe the user taps on the plane
 /// </summary>
 private void OnTapArPlane(object sender, BaseArFragment.TapArPlaneEventArgs e)
 {
     if (modelRenderable == null)
     {
         return;
     }
     if (this.Mode == SpatialAnchorsMode.AddAnchors &&
         this.Status == SpatialAnchorStatus.Iddle)
     {
         var model = CreateModel(new AnchorNode(e.HitResult.CreateAnchor()), null);
         this.anchorVisuals[string.Empty] = model;
         this.Status = SpatialAnchorStatus.Scanning;
     }
 }
        private void OnTapArPlane(object sender, BaseArFragment.TapArPlaneEventArgs e)
        {
            if (andyRenderable == null)
            {
                return;
            }

            // Create the Anchor.
            Anchor     anchor     = e.HitResult.CreateAnchor();
            AnchorNode anchorNode = new AnchorNode(anchor);

            anchorNode.SetParent(arFragment.ArSceneView.Scene);

            // Create the transformable andy and add it to the anchor.
            TransformableNode andy = new TransformableNode(arFragment.TransformationSystem);

            andy.SetParent(anchorNode);
            andy.Renderable = andyRenderable;
            andy.Select();
        }