Beispiel #1
0
 private void ToGunAction()
 {
     TouchController.LockTouchObject.SetActive(true);
     if (_settings != null)
     {
         MainCamera.GetComponent <CanvasAlphaController>().SubController = null;
         Destroy(_settings.gameObject);
     }
     BarabanView.SetActive(isBarabanViewShow);
     ChangeCameraState(CameraMenuState[0]);
     if (StartButton != null)
     {
         StartButton.SetActive(GameState == GameStateEnum.StartState);
     }
 }
Beispiel #2
0
    public void ToSettings()
    {
        TouchController.LockTouchObject.SetActive(false);

        switchSceneAction = ToSettingsAction;

        _settings        = Instantiate(SettingdUI);
        _settings.parent = this.transform;
        MainCamera.GetComponent <CanvasAlphaController>().SubController = _settings.GetComponent <UISettings>().Group;
        //  SettingRestartGame.SetActive(GameState == GameStateEnum.FireState);
        BarabanView.SetActive(false);
        if (isMenuShow)
        {
            ShowSettingsButtons();
        }
        CameraAnimator.SetBool("Show", true);
    }