private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Ball")
     {
         other.GetComponent <Ball>().status = Ball.Status.Destroyed;
         BallSpawner.DestroyBall();
     }
 }
Beispiel #2
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 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Ball")
     {
         //Debug.Log("Bekle beni Veeeeeeeyyy");
         other.GetComponent <Ball>().status = Ball.Status.Destroyed;
         int ballID = other.GetComponent <Ball>().id;
         ballInfo.Add(ballID);
         Debug.Log("Listedeki Top ID'si sayısı: " + ballInfo.Count);
         StreakControl();
         BallSpawner.DestroyBall();
         Debug.Log("Toplam Skor:  " + totalScore);
     }
 }