public void UpdateWorldMapDisplay()
 {
     DrawBalls();
     DrawTeam();
     PolygonSeries.RedrawAll();
     RobotGhostSeries.RedrawAll();
     RobotShapesSeries.RedrawAll();
     ObjectsPolygonSeries.RedrawAll();
     BallPolygon.RedrawAll();
 }
Beispiel #2
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 private void TimerAffichage_Tick(object sender, EventArgs e)
 {
     DrawBall();
     DrawRobot();
     DrawGhost();
     DrawLidar();
     PolygonSeries.RedrawAll();
     ObjectsPolygonSeries.RedrawAll();
     BallPolygon.RedrawAll();
 }
Beispiel #3
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 private void TimerAffichage_Tick(object sender, EventArgs e)
 {
     DrawBall();
     DrawTeam();
     if (TeamMatesDisplayDictionary.Count == 1) //Cas d'un affichage de robot unique (localWorldMap)
     {
         DrawHeatMap(TeamMatesDisplayDictionary.First().Key);
     }
     PolygonSeries.RedrawAll();
     BallPolygon.RedrawAll();
 }