Beispiel #1
0
 static void InstanciatExplotionAnimation(int x, int y)
 {
     if (grid [x, y].GetBallColor().x == 1 && grid [x, y].GetBallColor().y == 0.92f)
     {
         BallExplosion yellowExplotionAnimation = Resources.Load <BallExplosion>("prefabs/AnimationPrefabs/YellowBallExplosionPosition/YellowBallExplosionPosition");
         BallExplosion anim = (BallExplosion)Instantiate(yellowExplotionAnimation, new Vector3(x, y, 0), Quaternion.identity);
         anim.transform.position = grid [x, y].transform.position;
     }
     if (grid [x, y].GetBallColor().x == 1 && grid [x, y].GetBallColor().y == 0 && grid [x, y].GetBallColor().z == 0)
     {
         BallExplosion redExplotionAnimation = Resources.Load <BallExplosion>("prefabs/AnimationPrefabs/RedBallExplosionPosition/RedBallExplosionPosition");
         BallExplosion anim = (BallExplosion)Instantiate(redExplotionAnimation, new Vector3(x, y, 0), Quaternion.identity);
         anim.transform.position = grid [x, y].transform.position;
     }
     if (grid [x, y].GetBallColor().x == 0 && grid [x, y].GetBallColor().y == 1 && grid [x, y].GetBallColor().z == 0)
     {
         BallExplosion greenExplotionAnimation = Resources.Load <BallExplosion>("prefabs/AnimationPrefabs/GreenBallExplosionPosition/GreenBallExplosionPosition");
         BallExplosion anim = (BallExplosion)Instantiate(greenExplotionAnimation, new Vector3(x, y, 0), Quaternion.identity);
         anim.transform.position = grid [x, y].transform.position;
     }
     if (grid [x, y].GetBallColor().x == 0.5f)
     {
         BallExplosion greyExplotionAnimation = Resources.Load <BallExplosion>("prefabs/AnimationPrefabs/GreyBallExplosionPosition/GreyBallExplosionPosition");
         BallExplosion anim = (BallExplosion)Instantiate(greyExplotionAnimation, new Vector3(x, y, 0), Quaternion.identity);
         anim.transform.position = grid [x, y].transform.position;
     }
     if (grid [x, y].GetBallColor().x == 1 && grid [x, y].GetBallColor().y == 0 && grid [x, y].GetBallColor().z == 1)
     {
         BallExplosion purpleExplotionAnimation = Resources.Load <BallExplosion>("prefabs/AnimationPrefabs/PurpleBallExplosionPosition/PurpleBallExplosionPosition");
         BallExplosion anim = (BallExplosion)Instantiate(purpleExplotionAnimation, new Vector3(x, y, 0), Quaternion.identity);
         anim.transform.position = grid [x, y].transform.position;
     }
 }
Beispiel #2
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "Ball")
     {
         BallExplosion explosion = other.gameObject.GetComponent <BallExplosion> ();
         // ball.start being electrified
         explosion.ToggleOnGoalLine(true);
     }
 }
Beispiel #3
0
    void OnTriggerExit(Collider other)
    {
        if (other.gameObject.tag == "Ball")
        {
            bool goal2 = other.gameObject.transform.position.x < transform.position.x;
            bool goal1 = other.gameObject.transform.position.x > transform.position.x;

            bool          goal      = teamNumber == 1 ? goal1 : goal2;
            BallExplosion explosion = other.gameObject.GetComponent <BallExplosion> ();
            if (goal)
            {
                explosion.Explode();
                gameManager.GoalScored(teamNumber);
                // explode the ball
            }
            else
            {
                // stop electrifying the ball
                explosion.ToggleOnGoalLine(false);
            }
        }
    }