public void DistributeWork(Backlog backlog, Team team)
        {
            team.DoNothing();
            backlog.FinishStartedWork();

            foreach (var backlogItem in new RemainingBacklog(backlog).Items.Take(wipLimit))
            {
                DistributeWork(backlogItem, team);
                if (wipLimit <= team.Wip)
                {
                    return;
                }
            }
        }