Beispiel #1
0
        public IEnumerator GameStart()
        {
            //yield return StartCoroutine(m_CameraFade.BeginFadeOut(m_RotationFadeDuration, false));
            transform.parent.position = new Vector3(8.994f, 0.14f, 0);
            StartCoroutine(RotateCamera(90));

            ScoreboardObject.transform.position    = new Vector3(1.22f, 6.19f, -17.32f);
            ScoreboardObject.transform.eulerAngles = new Vector3(0, 190.0f, 0);

            bgScript.stopBGM();


            serverScript.gameStarted = true;

            dbscript.startTimer();

            yield return(null);

            //yield return StartCoroutine(m_CameraFade.BeginFadeIn(m_RotationFadeDuration, false));
        }