Beispiel #1
0
 void Start()
 {
     PanelChoosePlayer.SetActive(true);
     //get the animator component
     anim = PanelChoosePlayer.GetComponent <Animator>();
     //disable it on start to stop it from playing the default animation
     anim.enabled    = false;
     Time.timeScale  = 0;
     _SoundControler = FindObjectOfType <SoundControler>();
     _BgSound        = FindObjectOfType <BackgoundSoundControler>();
     if (_GameControler._GameState._Music)
     {
         _ListButton[0].color = Color.white;
     }
     else
     {
         _ListButton[0].color = Color.grey;
     }
     if (_GameControler._GameState._Sound)
     {
         _ListButton[1].color = Color.white;
     }
     else
     {
         _ListButton[1].color = Color.grey;
     }
 }
 // Use this for initialization
 void Start()
 {
     _UIManager       = FindObjectOfType <UIManager>();
     _cameraControler = FindObjectOfType <CameraControler>();
     _numberText      = GetComponent <NumberTextScale>();
     _GameManager     = FindObjectOfType <GameManager>();
     _BgControler     = FindObjectOfType <BackgoundSoundControler>();
     _BgControler.PlayBackground(true);
     _SoundControler = FindObjectOfType <SoundControler>();
 }